Description: Computer graphics, spherical shading algorithm, vc++ Realize
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案例51-球面Phong明暗处理算法\AET.cpp
............................\AET.h
............................\Bucket.cpp
............................\Bucket.h
............................\Face.cpp
............................\Face.h
............................\Light.cpp
............................\Light.h
............................\Lighting.cpp
............................\Lighting.h
............................\MainFrm.cpp
............................\MainFrm.h
............................\Material.cpp
............................\Material.h
............................\P2.cpp
............................\P2.h
............................\P3.cpp
............................\P3.h
............................\Pi2.cpp
............................\Pi2.h
............................\Pi3.cpp
............................\Pi3.h
............................\ReadMe.txt
............................\res\about.bmp
............................\...\app.ico
............................\...\draw.ico
............................\...\exit.ico
............................\...\Help.ico
............................\...\Test.ico
............................\...\Test.rc2
............................\...\TestDoc.ico
............................\...\Thumbs.db
............................\...\Toolbar.bmp
............................\resource.h
............................\RGB.cpp
............................\RGB.h
............................\StdAfx.cpp
............................\StdAfx.h
............................\Test.aps
............................\Test.clw
............................\Test.cpp
............................\Test.dsp
............................\Test.dsw
............................\Test.h
............................\Test.ncb
............................\Test.opt
............................\Test.plg
............................\Test.rc
............................\TestDoc.cpp
............................\TestDoc.h
............................\TestView.cpp
............................\TestView.h
............................\Transform .cpp
............................\Transform.h
............................\Vector.cpp
............................\Vector.h
............................\ZBuffer.cpp
............................\ZBuffer.h
............................\res
案例51-球面Phong明暗处理算法