Description: Computer graphics, spherical geometric anti-aliasing texture algorithm, VC++ implementation
To Search:
File list (Check if you may need any files):
案例60-球面几何纹理映射反走样算法\AET.cpp
.................................\AET.h
.................................\Bucket.cpp
.................................\Bucket.h
.................................\Face.cpp
.................................\Face.h
.................................\Light.cpp
.................................\Light.h
.................................\Lighting.cpp
.................................\Lighting.h
.................................\MainFrm.cpp
.................................\MainFrm.h
.................................\Material.cpp
.................................\Material.h
.................................\P2.cpp
.................................\P2.h
.................................\P3.cpp
.................................\P3.h
.................................\Pi2.cpp
.................................\Pi2.h
.................................\Pi3.cpp
.................................\Pi3.h
.................................\ReadMe.txt
.................................\res\about.bmp
.................................\...\app.ico
.................................\...\bumptexture.bmp
.................................\...\draw.ico
.................................\...\exit.ico
.................................\...\Help.ico
.................................\...\Test.ico
.................................\...\Test.rc2
.................................\...\TestDoc.ico
.................................\...\texture.bmp
.................................\...\Thumbs.db
.................................\...\Toolbar.bmp
.................................\resource.h
.................................\RGB.cpp
.................................\RGB.h
.................................\StdAfx.cpp
.................................\StdAfx.h
.................................\T2.cpp
.................................\T2.h
.................................\Test.aps
.................................\Test.clw
.................................\Test.cpp
.................................\Test.dsp
.................................\Test.dsw
.................................\Test.h
.................................\Test.ncb
.................................\Test.opt
.................................\Test.plg
.................................\Test.rc
.................................\TestDoc.cpp
.................................\TestDoc.h
.................................\TestView.cpp
.................................\TestView.h
.................................\Transform .cpp
.................................\Transform.h
.................................\Vector.cpp
.................................\Vector.h
.................................\ZBuffer.cpp
.................................\ZBuffer.h
.................................\res
案例60-球面几何纹理映射反走样算法