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 Description: The use of dynamic link library to interface dialog box, using 2 methods to achieve. Readers read the reader first, and then carefully read the source code, you can understand.
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1
.\~$程序使用说明.doc
.\方案1
.\.....\ChangeSkin
.\.....\..........\ChangeSkin.aps
.\.....\..........\ChangeSkin.clw
.\.....\..........\ChangeSkin.cpp
.\.....\..........\ChangeSkin.dsp
.\.....\..........\ChangeSkin.dsw
.\.....\..........\ChangeSkin.h
.\.....\..........\ChangeSkin.ncb
.\.....\..........\ChangeSkin.opt
.\.....\..........\ChangeSkin.plg
.\.....\..........\ChangeSkin.rc
.\.....\..........\ChangeSkinDlg.cpp
.\.....\..........\ChangeSkinDlg.h
.\.....\..........\CustomMenu.cpp
.\.....\..........\CustomMenu.h
.\.....\..........\Debug
.\.....\..........\.....\ChangeSkin.exe
.\.....\..........\.....\ChangeSkin.ilk
.\.....\..........\.....\ChangeSkin.obj
.\.....\..........\.....\ChangeSkin.pdb
.\.....\..........\.....\ChangeSkin.res
.\.....\..........\.....\ChangeSkinDlg.obj
.\.....\..........\.....\CustomMenu.obj
.\.....\..........\.....\SkinAlter.pch
.\.....\..........\.....\StdAfx.obj
.\.....\..........\.....\vc60.idb
.\.....\..........\.....\vc60.pdb
.\.....\..........\ReadMe.txt
.\.....\..........\res
.\.....\..........\resource.h
.\.....\..........\...\ChangeSkin.ico
.\.....\..........\...\ChangeSkin.rc2
.\.....\..........\SkinOne.ski
.\.....\..........\SkinTwo.ski
.\.....\..........\StdAfx.cpp
.\.....\..........\StdAfx.h
.\.....\皮肤文件1
.\.....\.........\SkinOne
.\.....\.........\.......\Debug
.\.....\.........\.......\.....\SkinDll.exp
.\.....\.........\.......\.....\SkinDll.ilk
.\.....\.........\.......\.....\SkinDll.lib
.\.....\.........\.......\.....\SkinDll.obj
.\.....\.........\.......\.....\SkinDll.pch
.\.....\.........\.......\.....\SkinDll.pdb
.\.....\.........\.......\.....\SkinDll.res
.\.....\.........\.......\.....\SkinDll.ski
.\.....\.........\.......\.....\StdAfx.obj
.\.....\.........\.......\.....\vc60.idb
.\.....\.........\.......\.....\vc60.pdb
.\.....\.........\.......\ReadMe.txt
.\.....\.........\.......\res
.\.....\.........\.......\resource.h
.\.....\.........\.......\...\BackGround.bmp
.\.....\.........\.......\...\BottomBand.bmp
.\.....\.........\.......\...\closebutton.bmp
.\.....\.........\.......\...\closehotbutton.bmp
.\.....\.........\.......\...\LeftBand.bmp
.\.....\.........\.......\...\leftbottom.bmp
.\.....\.........\.......\...\LeftTitle.bmp
.\.....\.........\.......\...\maxbutton.bmp
.\.....\.........\.......\...\maxhotbutton.bmp
.\.....\.........\.......\...\MidTitle.bmp
.\.....\.........\.......\...\minbutton.bmp
.\.....\.........\.......\...\minhotbutton.bmp
.\.....\.........\.......\...\RightBand.bmp
.\.....\.........\.......\...\rightbottom.bmp
.\.....\.........\.......\...\RightTitle.bmp
.\.....\.........\.......\...\SkinDll.rc2
.\.....\.........\.......\...\原稿.bmp
.\.....\.........\.......\SkinDll.aps
.\.....\.........\.......\SkinDll.clw
.\.....\.........\.......\SkinDll.cpp
.\.....\.........\.......\SkinDll.def
.\.....\.........\.......\SkinDll.dsp
.\.....\.........\.......\SkinDll.dsw
.\.....\.........\.......\SkinDll.h
.\.....\.........\.......\SkinDll.ncb
.\.....\.........\.......\SkinDll.opt
.\.....\.........\.......\SkinDll.plg
.\.....\.........\.......\SkinDll.rc
.\.....\.........\.......\SkinDll.ski
.\.....\.........\.......\StdAfx.cpp
.\.....\.........\.......\StdAfx.h
.\.....\皮肤文件2
.\.....\.........\SkinTwo
.\.....\.........\.......\Debug
.\.....\.........\.......\ReadMe.txt
.\.....\.........\.......\res
.\.....\.........\.......\resource.h
.\.....\.........\.......\...\BackGround.bmp
.\.....\.........\.......\...\BottomBand.bmp
.\.....\.........\.......\...\closebutton.bmp
.\.....\.........\.......\...\closehotbutton.bmp
.\.....\.........\.......\...\LeftBand.bmp
.\.....\.........\.......\...\leftbottom.bmp
.\.....\.........\.......\...\LeftTitle.bmp
    

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