Description: Games instance, the language is concise, clear logic, for the C language learning useful reference.
To Search:
File list (Check if you may need any files):
PrettyGame\diablo\ASC12
..........\......\ASC16
..........\......\BRIGHT.BMP
..........\......\DATA\PICTURE\WARRIOR\FIGHT0.ANI
..........\......\....\.......\.......\FIGHT1.ANI
..........\......\....\.......\.......\FIGHT2.ANI
..........\......\....\.......\.......\FIGHT3.ANI
..........\......\....\.......\.......\FIGHT4.ANI
..........\......\....\.......\.......\FIGHT5.ANI
..........\......\....\.......\.......\FIGHT6.ANI
..........\......\....\.......\.......\FIGHT7.ANI
..........\......\....\.......\.......\GOTHIT0.ANI
..........\......\....\.......\.......\GOTHIT1.ANI
..........\......\....\.......\.......\GOTHIT2.ANI
..........\......\....\.......\.......\GOTHIT3.ANI
..........\......\....\.......\.......\GOTHIT4.ANI
..........\......\....\.......\.......\GOTHIT5.ANI
..........\......\....\.......\.......\GOTHIT6.ANI
..........\......\....\.......\.......\GOTHIT7.ANI
..........\......\....\.......\.......\STAND0.ANI
..........\......\....\.......\.......\STAND1.ANI
..........\......\....\.......\.......\STAND2.ANI
..........\......\....\.......\.......\STAND3.ANI
..........\......\....\.......\.......\STAND4.ANI
..........\......\....\.......\.......\STAND5.ANI
..........\......\....\.......\.......\STAND6.ANI
..........\......\....\.......\.......\STAND7.ANI
..........\......\....\.......\.......\WALK0.ANI
..........\......\....\.......\.......\WALK1.ANI
..........\......\....\.......\.......\WALK2.ANI
..........\......\....\.......\.......\WALK3.ANI
..........\......\....\.......\.......\WALK4.ANI
..........\......\....\.......\.......\WALK5.ANI
..........\......\....\.......\.......\WALK6.ANI
..........\......\....\.......\.......\WALK7.ANI
..........\......\debug.log
..........\......\diablo.cfg
..........\......\Diablo2.exe
..........\......\Groundpic.txt
..........\......\HZK12
..........\......\ICON1.ICO
..........\......\LEVEL00.TXT
..........\......\MAP.TXT
..........\......\MOUSE.TGA
..........\......\PIC\GROUND00.TGA
..........\......\...\GROUND01.TGA
..........\......\...\GROUND02.TGA
..........\......\...\GROUND03.TGA
..........\......\...\GROUND04.TGA
..........\......\...\WALL00.TGA
..........\......\...\WALL01.TGA
..........\......\...\WALL02.TGA
..........\......\...\WALL03.TGA
..........\......\...\WALL04.TGA
..........\......\...\WALL05.TGA
..........\......\...\WALL06.TGA
..........\......\...\WALL07.TGA
..........\......\...\WALL08.TGA
..........\......\...\WALL09.TGA
..........\......\...\WALL10.TGA
..........\......\...\WALL11.TGA
..........\......\...\WALL12.TGA
..........\......\...\Wallbase00.tga
..........\......\...\Wallbase01.tga
..........\......\...\Wallbase02.tga
..........\......\...\Wallbase03.tga
..........\......\...\Wallbase04.tga
..........\......\...\Wallbase05.tga
..........\......\...\Wallbase06.tga
..........\......\...\Wallbase07.tga
..........\......\...\Wallbase08.tga
..........\......\...\Wallbase09.tga
..........\......\...\Wallbase10.tga
..........\......\...\Wallbase11.tga
..........\......\...\Wallbase12.tga
..........\......\source\COMMON.H
..........\......\......\Diablo2.dsp
..........\......\......\Diablo2.dsw
..........\......\......\Diablo2.ncb
..........\......\......\Diablo2.opt
..........\......\......\DIABLO2.RC
..........\......\......\Graphic engine\BRIGHTER.CPP
..........\......\......\..............\DDRAW.CPP
..........\......\......\..............\.ebug\MAIN.obj
..........\......\......\..............\.....\MAIN.pch
..........\......\......\..............\.....\MAIN.pdb
..........\......\......\..............\.....\vc60.idb
..........\......\......\..............\.....\vc60.pdb
..........\......\......\..............\DINPUT.CPP
..........\......\......\..............\FINDPATH.CPP
..........\......\......\..............\Findpath1.cpp
..........\......\......\..............\GENGINE.CPP
..........\......\......\..............\GENGINE.H
..........\......\......\..............\GL.H
..........\......\......\..............\HERO.CPP
..........\......\......\..............\MAIN.CPP
..........\......\......\..............\MAIN.DSP
..........\......\......\..