Description: Based on vc6.0 MFC and 3 d file read engineering, with a detailed source code, verified can be d in vc6.0
To Search:
File list (Check if you may need any files):
OpenGLRead3Dmax\3DFace.cpp
...............\3DFace.h
...............\3DPolyLine.cpp
...............\3DPolyLine.h
...............\Arc.cpp
...............\Arc.h
...............\Bin\GeomCalc.dll
...............\...\GeomKernel.dll
...............\...\glContext.dll
...............\...\MarkSys.exe
...............\Circle.cpp
...............\Circle.h
...............\Layer.cpp
...............\Layer.h
...............\Line.cpp
...............\Line.h
...............\MainFrm.cpp
...............\MainFrm.h
...............\MarkSys.aps
...............\MarkSys.clw
...............\MarkSys.cpp
...............\MarkSys.dsp
...............\MarkSys.dsw
...............\MarkSys.h
...............\MarkSys.ncb
...............\MarkSys.opt
...............\MarkSys.plg
...............\MarkSys.rc
...............\MarkSys.reg
...............\MarkSysDoc.cpp
...............\MarkSysDoc.h
...............\MarkSysView.cpp
...............\MarkSysView.h
...............\OpenGL\CadBase.h
...............\......\Camera.H
...............\......\Entity.h
...............\......\GeomCalc.dll
...............\......\GeomCalc.lib
...............\......\GeomKernel.dll
...............\......\GeomKernel.lib
...............\......\glContext.dll
...............\......\glContext.lib
...............\......\OpenGLDC.h
...............\PloyLine.cpp
...............\PloyLine.h
...............\PolyFaceMesh.cpp
...............\PolyFaceMesh.h
...............\PolygonMesh.cpp
...............\PolygonMesh.h
...............\ProgressDlg.cpp
...............\ProgressDlg.h
...............\ReadMe.txt
...............\..lease\3DFace.obj
...............\.......\3DPolyLine.obj
...............\.......\Arc.obj
...............\.......\Circle.obj
...............\.......\Layer.obj
...............\.......\Line.obj
...............\.......\MainFrm.obj
...............\.......\MarkSys.exe
...............\.......\MarkSys.obj
...............\.......\MarkSys.pch
...............\.......\MarkSys.res
...............\.......\MarkSysDoc.obj
...............\.......\MarkSysView.obj
...............\.......\PloyLine.obj
...............\.......\PolyFaceMesh.obj
...............\.......\PolygonMesh.obj
...............\.......\StdAfx.obj
...............\.......\vc60.idb
...............\res\bmp00001.bmp
...............\...\MarkSys.ico
...............\...\MarkSys.rc2
...............\...\MarkSysDoc.ico
...............\...\Toolbar.bmp
...............\...\toolbar1.bmp
...............\Resource.h
...............\StdAfx.cpp
...............\StdAfx.h
...............\Bin
...............\Debug
...............\OpenGL
...............\Release
...............\res
OpenGLRead3Dmax