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Title: Sardauscan Download
 Description: Sardauscan is a 3d laser scanner aimed to cost less than 30$ ... yes its cheap.. and i thinks i can call it the cheapest 3d scanner on Earth ) All the harware you need is a arduino nano, 1 to 4 line laser and a micro geared stepper (28BYJ-48) and a hercule hd twist webcam
 Downloaders recently: [More information of uploader wangguozhang]
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File list (Check if you may need any files):
 

Sardauscan\.gitattributes
..........\.gitignore
..........\.tfignore
..........\FirmWare\configuration.h
..........\........\FirmWare.ino
..........\........\README.TXT
..........\........\SerialCommand.cpp
..........\........\SerialCommand.h
..........\........\Wiring.png
..........\LICENSE
..........\Sardauscan\3d Scan.sdf
..........\..........\3d Scan.sln
..........\..........\3d Scan.v12.suo
..........\..........\app.config
..........\..........\bin\Debug\Camera_NET.dll
..........\..........\...\.....\Camera_NET.pdb
..........\..........\...\.....\DirectShowLib-2010.dll
..........\..........\...\.....\DirectShowLib-2010.pdb
..........\..........\...\.....\OpenTK.dll
..........\..........\...\.....\OpenTK.GLControl.dll
..........\..........\...\.....\Plugins\SamplePlugin.dll
..........\..........\...\.....\.......\SamplePlugin.pdb
..........\..........\...\.....\.......\SamplePlugin.XML
..........\..........\...\.....\Sardauscan.exe
..........\..........\...\.....\Sardauscan.exe.config
..........\..........\...\.....\Sardauscan.pdb
..........\..........\...\.....\Sardauscan.vshost.exe
..........\..........\...\.....\Sardauscan.vshost.exe.config
..........\..........\...\.....\Sardauscan.vshost.exe.manifest
..........\..........\...\.....\User\config.xml
..........\..........\...\.....\....\Task\Sardauscan.Core.ProcessingTask.GrabTask.config.xml
..........\..........\...\.....\....\....\Sardauscan.Core.ScanTask.config.xml
..........\..........\ClassDiagram1.cd
..........\..........\.ore\Config.cs
..........\..........\....\Geometry\BezierBuilder.cs
..........\..........\....\........\PixelLocation.cs
..........\..........\....\........\Plane.cs
..........\..........\....\........\Point3D.cs
..........\..........\....\........\Point3DList.cs
..........\..........\....\........\Ray.cs
..........\..........\....\........\Scene3D.cs
..........\..........\....\........\Triangle3D.cs
..........\..........\....\Helper\BitmapExtention.cs
..........\..........\....\......\ColorExtension.cs
..........\..........\....\......\DirtyAvareList.cs
..........\..........\....\......\LockBitmap.cs
..........\..........\....\......\Utils.cs
..........\..........\....\......\Vector3Ext.cs
..........\..........\....\ICP\ICP.cs
..........\..........\....\...\IterativeClosestPointTransform.cs
..........\..........\....\ImageProcessor.cs
..........\..........\....\.nterface\I3DEntity.cs
..........\..........\....\.........\ICameraProxy.cs
..........\..........\....\.........\IHardwareProxy.cs
..........\..........\....\.........\IHardwareProxyProvider.cs
..........\..........\....\.........\ILaserProxy.cs
..........\..........\....\.........\IRegistrableInstance.cs
..........\..........\....\.........\IScene3DPart.cs
..........\..........\....\.........\IScene3DViewer.cs
..........\..........\....\.........\ITurnTableProxy.cs
..........\..........\....\.O\PLYIO.cs
..........\..........\....\..\ScanDataIO.cs
..........\..........\....\..\StlIO.cs
..........\..........\....\..\WaveFormIO.cs
..........\..........\....\..\XmlConfig.cs
..........\..........\....\..\XYZIO.cs
..........\..........\....\KDTree\DistanceFunctions.cs
..........\..........\....\......\IntervalHeap.cs
..........\..........\....\......\KDNode.cs
..........\..........\....\......\KDTreePoint3D .cs
..........\..........\....\......\MinHeap.cs
..........\..........\....\......\NearestNeighbour.cs
..........\..........\....\LaserCorrection.cs
..........\..........\....\LaserInfo.cs
..........\..........\....\LocationMapper.cs
..........\..........\....\OpenGL\GLConfig.cs
..........\..........\....\......\GLEnable.cs
..........\..........\....\......\GLMaterial.cs
..........\..........\....\......\GLViewerConfig.cs
..........\..........\....\......\RenderingContext.cs
..........\..........\....\ProcessingTask\AbstractLineTask.cs
..........\..........\....\..............\AbstractMeshBuilder.cs
..........\..........\....\..............\AbstractProcessingTask.cs
..........\..........\....\..............\AngleColor.cs
..........\..........\....\..............\AngleMerge.cs
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