Description: We can achieve six degrees of freedom of the surface of the source code through six openGL, which also includes six different surface textures manner.
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nehe lesson\ArcBall.cpp
...........\ArcBall.h
...........\lesson6.cpp
...........\lesson6.dsp
...........\lesson6.dsw
...........\lesson6.ncb
...........\lesson6.opt
...........\lesson6.plg
...........\lesson6.sln
...........\lesson6.suo
...........\lesson6.VC.opendb
...........\lesson6.vcxproj
...........\lesson6.vcxproj.user
...........\NeHe's Readme.txt
...........\NeHeGL.cpp
...........\NeHeGL.h
...........\.vs\lesson6\v14\.suo
...........\Data\1.bmp
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...........\.ebug\ArcBall.obj
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...........\.....\lesson6.exe
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...........\.....\NeHeGL.obj
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...........\.....\lesson6.pdb
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...........\lesson6.sdf
...........\lesson6.vcxproj.filters
...........\ipch\lesson6-d856868a\lesson6-5770d300.ipch
...........\.vs\lesson6\v14
...........\...\lesson6
...........\ipch\lesson6-d856868a
...........\.vs
...........\Data
...........\Debug
...........\ipch
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