Description: To achieve image mosaic, the use of c++ platform, the 256 bitmap for a wide range of stitching
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File list (Check if you may need any files):
ImageProcessing1\3.BMP
ImageProcessing1\4.BMP
ImageProcessing1\cdib.h
ImageProcessing1\ChildFrm.cpp
ImageProcessing1\ChildFrm.h
ImageProcessing1\ColorTable.h
ImageProcessing1\Default.SUP
ImageProcessing1\ImageProcessing.opt
ImageProcessing1\ImageProcessing.dsp
ImageProcessing1\cdib.cpp
ImageProcessing1\ImageProcessingView.h
ImageProcessing1\GlobalApi.h
ImageProcessing1\resource.h
ImageProcessing1\DlgMosaics.h
ImageProcessing1\ImageProcessing.aps
ImageProcessing1\DlgMosaicRes.h
ImageProcessing1\ImageProcessing.rc
ImageProcessing1\DlgMosaicRes.cpp
ImageProcessing1\ImageProcessingView.cpp
ImageProcessing1\DlgMosaics.cpp
ImageProcessing1\StdAfx.cpp
ImageProcessing1\ImageProcessing.clw
ImageProcessing1\ImageProcessing.dsw
ImageProcessing1\ImageProcessing.h
ImageProcessing1\ImageProcessing.ncb
ImageProcessing1\ImageProcessing.plg
ImageProcessing1\ImageProcessing.sln
ImageProcessing1\ImageProcessing.suo
ImageProcessing1\ImageProcessingDoc.cpp
ImageProcessing1\ImageProcessingDoc.h
ImageProcessing1\MainFrm.cpp
ImageProcessing1\MainFrm.h
ImageProcessing1\note.txt
ImageProcessing1\obj.txt
ImageProcessing1\ReadMe.txt
ImageProcessing1\Recog.asp
ImageProcessing1\Release\ImageProcessing.res
ImageProcessing1\Release\DlgMosaicRes.sbr
ImageProcessing1\Release\DlgMosaics.sbr
ImageProcessing1\Release\cdib.sbr
ImageProcessing1\Release\StdAfx.sbr
ImageProcessing1\Release\DIBPrcs.sbr
ImageProcessing1\Release\ImageProcessingDoc.sbr
ImageProcessing1\Release\ImageProcessing.exe
ImageProcessing1\Release\DlgRecMatch.sbr
ImageProcessing1\Release\DlgSmooth.sbr
ImageProcessing1\Release\DlgAftReg.sbr
ImageProcessing1\Release\ImageProcessingView.sbr
ImageProcessing1\Release\ChildFrm.sbr
ImageProcessing1\Release\ImageProcessing.sbr
ImageProcessing1\Release\MainFrm.sbr
ImageProcessing1\Release\StdAfx.obj
ImageProcessing1\Release\MainFrm.obj
ImageProcessing1\Release\ImageProcessingView.obj
ImageProcessing1\Release\ImageProcessingDoc.obj
ImageProcessing1\Release\ImageProcessing.obj
ImageProcessing1\Release\DIBPrcs.obj
ImageProcessing1\Release\ChildFrm.obj
ImageProcessing1\Release\cdib.obj
ImageProcessing1\Release\DlgReg.obj
ImageProcessing1\Release\DlgAftReg.obj
ImageProcessing1\Release\DlgSmooth.obj
ImageProcessing1\Release\DlgRecMatch.obj
ImageProcessing1\Release\DlgMosaics.obj
ImageProcessing1\Release\DlgMosaicRes.obj
ImageProcessing1\Release\DlgReg.sbr
ImageProcessing1\Release\ImageProcessing.pch
ImageProcessing1\Release\vc60.idb
ImageProcessing1\Release\ImageProcessing.bsc
ImageProcessing1\res\ImageProcessing.ico
ImageProcessing1\res\ImageProcessing.rc2
ImageProcessing1\res\ImageProcessingDoc.ico
ImageProcessing1\res\Toolbar.bmp
ImageProcessing1\StdAfx.h
ImageProcessing1\view1.bmp
ImageProcessing1\view2.bmp
ImageProcessing1\新建 文本文档.txt
ImageProcessing1\注释.txt
ImageProcessing1\ImageProcessing.cpp
ImageProcessing1\DIBPrcs.cpp
ImageProcessing1\Release
ImageProcessing1\res
ImageProcessing1