Description: I realized under OpenGL 3D maze, open after the operation can see a number of patches with texture and ground, you can use the keyboard and mouse control of the direction of rotation, please open in the vs2015 environment, need to configure the glut Library
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File list (Check if you may need any files):
gl_Texture\.vs\gl_Texture\v14\.suo
gl_Texture\Debug\gl_Texture.exe
gl_Texture\Debug\gl_Texture.ilk
gl_Texture\Debug\gl_Texture.pdb
gl_Texture\gl_Texture\5.bmp
gl_Texture\gl_Texture\camera.cpp
gl_Texture\gl_Texture\camera.h
gl_Texture\gl_Texture\Debug\camera.obj
gl_Texture\gl_Texture\Debug\display.obj
gl_Texture\gl_Texture\Debug\gl_Texture.Build.CppClean.log
gl_Texture\gl_Texture\Debug\gl_Texture.log
gl_Texture\gl_Texture\Debug\gl_Texture.tlog\CL.read.1.tlog
gl_Texture\gl_Texture\Debug\gl_Texture.tlog\CL.write.1.tlog
gl_Texture\gl_Texture\Debug\gl_Texture.tlog\gl_Texture.lastbuildstate
gl_Texture\gl_Texture\Debug\gl_Texture.tlog\link.read.1.tlog
gl_Texture\gl_Texture\Debug\gl_Texture.tlog\link.write.1.tlog
gl_Texture\gl_Texture\Debug\load_Texture.obj
gl_Texture\gl_Texture\Debug\Texture.obj
gl_Texture\gl_Texture\Debug\vc140.idb
gl_Texture\gl_Texture\Debug\vc140.pdb
gl_Texture\gl_Texture\Debug\Vector3.obj
gl_Texture\gl_Texture\display.cpp
gl_Texture\gl_Texture\display.h
gl_Texture\gl_Texture\gl_Texture.vcxproj
gl_Texture\gl_Texture\gl_Texture.vcxproj.filters
gl_Texture\gl_Texture\ground2.bmp
gl_Texture\gl_Texture\load_Texture.cpp
gl_Texture\gl_Texture\load_Texture.h
gl_Texture\gl_Texture\mike.bmp
gl_Texture\gl_Texture\Texture.cpp
gl_Texture\gl_Texture\vector.h
gl_Texture\gl_Texture\Vector3.cpp
gl_Texture\gl_Texture\wall2.bmp
gl_Texture\gl_Texture.sln
gl_Texture\gl_Texture.VC.db
gl_Texture\.vs\gl_Texture\v14
gl_Texture\gl_Texture\Debug\gl_Texture.tlog
gl_Texture\.vs\gl_Texture
gl_Texture\gl_Texture\Debug
gl_Texture\.vs
gl_Texture\Debug
gl_Texture\gl_Texture
gl_Texture