Description: Using VC programming to implement a dynamic mannequin, it can be used, very good
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File list (Check if you may need any files):
Filename | Size | Date |
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README.TXT | 3810 | 2017-04-11
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4BODY.H | 954 | 2017-04-11
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9FRAME.H | 1281 | 2017-04-11
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MAINFRM.H | 3061 | 2017-04-11
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NAMEDLG.H | 1199 | 2017-04-11
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OOGLTEXTURE.H | 3741 | 2017-04-11
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RESOURCE.H | 3833 | 2017-04-11
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SKELETEN.H | 1458 | 2017-04-11
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STDAFX.H | 537 | 2017-04-11
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TRIANGLE.H | 947 | 2017-04-11
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TRIANGLEDOC.H | 1053 | 2017-04-11
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TRIANGLEVIEW.H | 9863 | 2017-04-11
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VECTOR.H | 1369 | 2017-04-11
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gFRAME.CPP | 2119 | 2017-04-11
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MAINFRM.CPP | 20362 | 2017-04-11
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NAMEDLG.CPP | 960 | 2017-04-11
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OOGLTEXTURE.CPP | 17042 | 2017-04-11
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SKELETEN.CPP | 2580 | 2017-04-11
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STDAFX.CPP | 206 | 2017-04-11
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TRIANGLE.CPP | 2713 | 2017-04-11
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TRIANGLEDOC.CPP | 1823 | 2017-04-11
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TRIANGLEVIEW.CPP | 106913 | 2017-04-11
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VECTOR.CPP | 5115 | 2017-04-11
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Res\attribut.bmp | 6418 | 2017-04-11
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Res\manipula.bmp | 4726 | 2017-04-11
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Res\play.bmp | 1270 | 2017-04-11
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TRIANGLE.001 | 5493 | 2017-04-11
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Triangle.aps | 53344 | 2017-04-11
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TRIANGLE.CLW | 8600 | 2017-04-11
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Triangle.dep | 1792 | 2017-04-11
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Triangle.dsp | 5330 | 2017-04-11
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TRIANGLE.DSW | 539 | 2017-04-11
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Res\icon1.ico | 766 | 2017-04-11
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Res\smallico.ico | 766 | 2017-04-11
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Res\Triangle.ico | 766 | 2017-04-11
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Res\TriangleDoc.ico | 766 | 2017-04-11
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Triangle.mak | 8973 | 2017-04-11
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TRIANGLE.MDP | 36352 | 2017-04-11
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Triangle.ncb | 238592 | 2017-04-11
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Triangle.opt | 59904 | 2017-04-11
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TRIANGLE.PLG | 17891 | 2017-04-11
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Triangle.rc | 23039 | 2017-04-11
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Res |