Packet : 830766a multiplayer directdraw game using winsock with librarys i made for each.zip filelist @PSC_ReadMe_5972_3.txt dxsock/ dxsock/bitmap.cpp dxsock/bitmap.h dxsock/bmp.cpp dxsock/bmp.h dxsock/cinput.cpp dxsock/cinput.h dxsock/ddsetup.cpp dxsock/Debug/ dxsock/Debug/Client.bmp dxsock/Debug/config.txt dxsock/Debug/die.bmp dxsock/Debug/info.bmp dxsock/Debug/player.bmp dxsock/Debug/server.bmp dxsock/Debug/sprites.bmp dxsock/Debug/tiles.bmp dxsock/defines.h dxsock/dxinput.cpp dxsock/dxinput.h dxsock/dxsock.dsp dxsock/dxsock.dsw dxsock/dxsock.ncb dxsock/dxsock.opt dxsock/dxsock.plg dxsock/Main.cpp dxsock/Main.cppb dxsock/map.cpp dxsock/map.h dxsock/piece.cpp dxsock/piece.h dxsock/socketconn.cpp dxsock/socketconn.h dxsock/Sound.cpp dxsock/Sound.h dxsock/sprite.cpp dxsock/sprite.h dxsock/timer.cpp dxsock/timer.h dxsock/util.cpp dxsock/util.h
Nothing.