Description: It is a bit crude to calculate the arrival time, the time of play, the number of vehicles in the field and the number of the car plate
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File list (Check if you may need any files):
ParkManage
ParkManage\bin
ParkManage\bin\Debug
ParkManage\bin\Debug\ParkManage.exe
ParkManage\bin\Debug\ParkManage.pdb
ParkManage\bin\Debug\ParkManage.vshost.exe
ParkManage\bin\Debug\ParkManage.vshost.exe.manifest
ParkManage\Car.cs
ParkManage\Form1.cs
ParkManage\Form1.Designer.cs
ParkManage\Form1.resx
ParkManage\obj
ParkManage\obj\x86
ParkManage\obj\x86\Debug
ParkManage\obj\x86\Debug\DesignTimeResolveAssemblyReferencesInput.cache
ParkManage\obj\x86\Debug\ParkManage.csproj.FileListAbsolute.txt
ParkManage\obj\x86\Debug\ParkManage.csproj.GenerateResource.Cache
ParkManage\obj\x86\Debug\ParkManage.exe
ParkManage\obj\x86\Debug\ParkManage.Form1.resources
ParkManage\obj\x86\Debug\ParkManage.pdb
ParkManage\obj\x86\Debug\ParkManage.Properties.Resources.resources
ParkManage\obj\x86\Debug\TempPE
ParkManage\ParkManage.csproj
ParkManage\Program.cs
ParkManage\Properties
ParkManage\Properties\AssemblyInfo.cs
ParkManage\Properties\Resources.Designer.cs
ParkManage\Properties\Resources.resx
ParkManage\Properties\Settings.Designer.cs
ParkManage\Properties\Settings.settings
ParkManage\Vehicle.cs