Description: This is my great "intelligent sweeping robot" walking logic, the use of VC6.0 platform demo. 10x10 array as the actual map, first press the boundary button to traverse the border, then press the composition key to fill the periphery, can not reach the map, and finally press the chart key to determine all the attributes of the map location
To Search:
File list (Check if you may need any files):
串口
串口\Debug
串口\Debug\StdAfx.obj
串口\Debug\StdAfx.sbr
串口\Debug\mscomm.obj
串口\Debug\mscomm.sbr
串口\Debug\vc60.idb
串口\Debug\vc60.pdb
串口\Debug\串口.bsc
串口\Debug\串口.exe
串口\Debug\串口.ilk
串口\Debug\串口.obj
串口\Debug\串口.pch
串口\Debug\串口.pdb
串口\Debug\串口.res
串口\Debug\串口.sbr
串口\Debug\串口Dlg.obj
串口\Debug\串口Dlg.sbr
串口\ReadMe.txt
串口\StdAfx.cpp
串口\StdAfx.h
串口\mscomm.cpp
串口\mscomm.h
串口\res
串口\res\串口.ico
串口\res\串口.rc2
串口\resource.h
串口\串口.aps
串口\串口.clw
串口\串口.cpp
串口\串口.dsp
串口\串口.dsw
串口\串口.h
串口\串口.ncb
串口\串口.opt
串口\串口.plg
串口\串口.rc
串口\串口Dlg.cpp
串口\串口Dlg.h