Description: All the server and the client must establish the communication socket, and the service side should look into the listening state
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3ClientSocketListener2\AssemblyInfo.cs
fServerSocketListener2\AssemblyInfo.cs
fServerSocketListener2\Class1.cs
3ClientSocketListener2\Form1.cs
fServerSocketListener2\Form1.cs
3ClientSocketListener2\StateObject.cs
3ClientSocketListener2\ClientSocketListener2.csproj
fServerSocketListener2\ServerSocketListener2.csproj
3ClientSocketListener2\App.ico
fServerSocketListener2\App.ico
3ClientSocketListener2\Form1.resx
fServerSocketListener2\Form1.resx
3ClientSocketListener2\ClientSocketListener2.sln
fServerSocketListener2\ServerSocketListener2.sln
3ClientSocketListener2\ClientSocketListener2.suo
fServerSocketListener2\ServerSocketListener2.suo
3ClientSocketListener2\ClientSocketListener2.csproj.user
fServerSocketListener2\ServerSocketListener2.csproj.user
3ClientSocketListener2\bin\Debug
3ClientSocketListener2\obj\Debug
fServerSocketListener2\bin\Debug
fServerSocketListener2\obj\Debug
3ClientSocketListener2\bin
fServerSocketListener2\bin
3ClientSocketListener2\obj
fServerSocketListener2\obj
3ClientSocketListener2
fServerSocketListener2