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duqumoxing
Downloaded:0
In DirectX3D in how to use 3DMAX drawn into the process model (source code)
Update
: 2008-10-13
Size
: 1.08mb
Publisher
:
liukejun
guangzhao
Downloaded:1
In DirectX3D, using a variety of game lighting for rendering scenes of the game (the original code)
Update
: 2008-10-13
Size
: 237.71kb
Publisher
:
liukejun
UsePSprite
Downloaded:0
This is a simple to use particle system code only limited support particles function, if more do not support the core functions of the geometry processing. To fully enable particles also need to obey the High Constructio
Update
: 2008-10-13
Size
: 256.36kb
Publisher
:
邵小宁
baseD3D20
Downloaded:1
based on a DirectX 3d game, stylish new interface, controllable reference.
Update
: 2008-10-13
Size
: 77.43kb
Publisher
:
上面
multifenzibase
Downloaded:0
on a molecular model for a number of examples, stylish new interface, controllable reference.
Update
: 2008-10-13
Size
: 68.92kb
Publisher
:
上面
anglesbase
Downloaded:0
View Multi-angle model defined. Stylish new interface, controllable reference.
Update
: 2008-10-13
Size
: 86.74kb
Publisher
:
上面
articlebase
Downloaded:0
molecular model of a number of examples, stylish new interface, controllable reference.
Update
: 2008-10-13
Size
: 525.44kb
Publisher
:
上面
game2directx3d
Downloaded:0
Update
: 2008-10-13
Size
: 511.23kb
Publisher
:
上面
CapIT_demo
Downloaded:0
Update
: 2008-10-13
Size
: 12.72kb
Publisher
:
xxx
Videocap(1)
Downloaded:0
captureIT the source code needed. Net support and cooperate with capIT_demo use, but also needs to support DX9
Update
: 2008-10-13
Size
: 77.83kb
Publisher
:
xxx
demo7_1
Downloaded:0
point pixel method of painting, in DIREXTX realizing, a beginners start
Update
: 2008-10-13
Size
: 3.89kb
Publisher
:
梁富达
AIprogramming
Downloaded:0
this code for the "essence of the game programming" series, one of the source code. To everyone must help.
Update
: 2008-10-13
Size
: 4.33mb
Publisher
:
sam
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