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j_14429_skyblue_BoxMan

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  • Update : 2012-11-26
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Introduction - If you have any usage issues, please Google them yourself
VC++ source code attached Sokoban Map Editor Source Type: Programming source code- C/C++ authorization language: Shareware- Simplified Chinese application platform: windows- no database Time :2009-7-14 12:09 : 43
Packet file list
(Preview for download)
............\skyblue_BoxMan
............\..............\BoxMan.cpp
............\..............\BoxMan.h
............\..............\BoxManWnd.cpp
............\..............\BoxManWnd.h
............\..............\BoxMan_Editer
............\..............\.............\BoxMan_Edit.cpp
............\..............\.............\BoxMan_Edit.h
............\..............\.............\BoxMan_Editer.aps
............\..............\.............\BoxMan_Editer.clw
............\..............\.............\BoxMan_Editer.cpp
............\..............\.............\BoxMan_Editer.dsp
............\..............\.............\BoxMan_Editer.dsw
............\..............\.............\BoxMan_Editer.h
............\..............\.............\BoxMan_Editer.plg
............\..............\.............\BoxMan_Editer.rc
............\..............\.............\BoxMan_EditerDoc.cpp
............\..............\.............\BoxMan_EditerDoc.h
............\..............\.............\BoxMan_EditerView.cpp
............\..............\.............\BoxMan_EditerView.h
............\..............\.............\Boxman_EditerWnd.cpp
............\..............\.............\Boxman_EditerWnd.h
............\..............\.............\Debug
............\..............\.............\.....\BoxMan_Editer.res
............\..............\.............\.....\map.info
............\..............\.............\LoadMapDlg.cpp
............\..............\.............\LoadMapDlg.h
............\..............\.............\MainFrm.cpp
............\..............\.............\MainFrm.h
............\..............\.............\map.info
............\..............\.............\map.info.bak
............\..............\.............\ReadMe.txt
............\..............\.............\res

............\..............\.............\...\BoxMan_Editer.rc2




............\..............\.............\...\ico00004.ico
............\..............\.............\...\ico00005.ico
............\..............\.............\...\idr_icon.ico
............\..............\.............\resource.h
............\..............\.............\StdAfx.cpp
............\..............\.............\StdAfx.h
............\..............\Debug
............\..............\.....\map.info
............\..............\.....\skyblue_BoxMan.res


............\..............\HelpDlg.cpp
............\..............\HelpDlg.h
............\..............\MainFrm.cpp
............\..............\MainFrm.h
............\..............\map.info
............\..............\map.info.bak
............\..............\MissionLevelDlg.cpp
............\..............\MissionLevelDlg.h
............\..............\move.wav
............\..............\push.wav
............\..............\ReadMe.txt
............\..............\res

............\..............\...\skyblue_BoxMan.rc2


............\..............\resource.h
............\..............\skyblue_BoxMan.aps
............\..............\skyblue_BoxMan.clw
............\..............\skyblue_BoxMan.cpp
............\..............\skyblue_BoxMan.dsp
............\..............\skyblue_BoxMan.dsw
............\..............\skyblue_BoxMan.h
............\..............\skyblue_BoxMan.rc
............\..............\skyblue_BoxManDoc.cpp
............\..............\skyblue_BoxManDoc.h
............\..............\skyblue_BoxManView.cpp
............\..............\skyblue_BoxManView.h
............\..............\StdAfx.cpp
............\..............\StdAfx.h
............\..............\victory.wav
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