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  • Category : CSharp
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  • Update : 2012-11-26
  • Size : 455kb
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  • Author :s*****
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Introduction - If you have any usage issues, please Google them yourself
The Internet is, the course participants the exciting project case studies, using C# implements Battle City (90 style). Belongs to original author
Packet file list
(Preview for download)
DataModel
.........\bin
.........\...\Debug
.........\...\.....\DataModel.dll
.........\...\.....\DataModel.pdb
.........\DataModel.csproj
.........\EnemyTank.cs
.........\Explode.cs
.........\ImageService.cs
.........\Missile.cs
.........\obj
.........\...\Debug
.........\...\.....\DataModel.csproj.FileListAbsolute.txt
.........\...\.....\DataModel.csproj.GenerateResource.Cache
.........\...\.....\DataModel.dll
.........\...\.....\DataModel.pdb
.........\...\.....\DataModel.Properties.Resources.resources
.........\...\.....\Refactor
.........\...\.....\........\DataModel.dll
.........\...\.....\TempPE
.........\...\.....\......\Properties.Resources.Designer.cs.dll
.........\Player.cs
.........\Properties
.........\..........\AssemblyInfo.cs
.........\..........\Resources.Designer.cs
.........\..........\Resources.resx
.........\Resources




.........\.........\explode.bmp
.........\.........\flag.bmp
.........\.........\gameover.bmp
.........\.........\img_tile_brick.bmp
.........\.........\img_tile_brick_down.bmp
.........\.........\img_tile_brick_left.bmp
.........\.........\img_tile_brick_right.bmp
.........\.........\img_tile_brick_up.bmp
.........\.........\img_tile_grass.bmp
.........\.........\img_tile_home.bmp
.........\.........\img_tile_iron.bmp
.........\.........\img_tile_iron_down.bmp
.........\.........\img_tile_iron_left.bmp
.........\.........\img_tile_iron_right.bmp
.........\.........\img_tile_iron_up.bmp
.........\.........\img_tile_river.bmp
.........\.........\player1.bmp
.........\.........\player2.bmp
.........\.........\shield.bmp
.........\.........\splash.bmp
.........\.........\tile.bmp
.........\Tank.cs
.........\Tile.cs
.........\UserTank.cs
GameController
..............\bin
..............\...\Debug
..............\...\.....\DataModel.dll
..............\...\.....\DataModel.pdb
..............\...\.....\GameController.dll
..............\...\.....\GameController.pdb
..............\CollisionDetection.cs
..............\Controller.cs
..............\GameController.csproj
..............\Listener.cs
..............\MissilesFactory.cs
..............\obj
..............\...\Debug
..............\...\.....\GameController.csproj.FileListAbsolute.txt
..............\...\.....\GameController.dll
..............\...\.....\GameController.pdb
..............\...\.....\Refactor
..............\...\.....\........\GameController.dll
..............\...\.....\ResolveAssemblyReference.cache
..............\...\.....\TempPE
..............\Properties
..............\..........\AssemblyInfo.cs
..............\Service References
GameView
........\bin
........\...\Debug
........\...\.....\DataModel.dll
........\...\.....\DataModel.pdb
........\...\.....\GameController.dll
........\...\.....\GameController.pdb
........\...\.....\GameView.exe
........\...\.....\GameView.pdb
........\...\.....\GameView.vshost.exe
........\...\.....\GameView.vshost.exe.manifest
........\ClassDiagram1.cd
........\FrmTancClient.cs
........\FrmTancClient.Designer.cs
........\FrmTancClient.resx
........\GameView.csproj
........\obj
........\...\Debug
........\...\.....\GameView.csproj.FileListAbsolute.txt
........\...\.....\GameView.csproj.GenerateResource.Cache
........\...\.....\GameView.exe
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