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  • Category : Game Program
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  • Update : 2012-11-26
  • Size : 5.93mb
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  • Author :wro****
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AI Techniques for Game Programming
Packet file list
(Preview for download)
Chapter01\Executables\HelloWorld1.exe
.........\...........\HelloWorld2.exe
.........\...........\HelloWorld3.exe
.........\...........\HelloWorld4.exe
.........\...........\window_open.wav
.........\HelloWorld1\HelloWorld1.dsp
.........\...........\HelloWorld1.dsw
.........\...........\HelloWorld1.ncb
.........\...........\HelloWorld1.opt
.........\...........\main.cpp
.........\..........2\defines.h
.........\...........\HelloWorld2.dsp
.........\...........\HelloWorld2.dsw
.........\...........\main.cpp
.........\..........3\defines.h
.........\...........\HelloWorld3.dsp
.........\...........\HelloWorld3.dsw
.........\...........\main.cpp
.........\...........\window_open.wav
.........\..........4\defines.h
.........\...........\HelloWorld4.dsp
.........\...........\HelloWorld4.dsw
.........\...........\main.cpp
.........\...........\window_open.wav
........2\Bouncing Balls with Timer\Bouncing Balls with Timer.dsw
.........\.........................\Bouncing Balls with Timer.ncb
.........\.........................\Bouncing Balls with Timer.opt
.........\.........................\CTimer.cpp
.........\.........................\CTimer.h
.........\.........................\defines.h
.........\.........................\main.cpp
.........\.........................\utils.cpp
.........\.........................\utils.h
.........\Executables\Bouncing Balls with Timer.exe
.........\...........\GDI_Backbuffer2.exe
.........\...........\GDI_LINES.exe
.........\...........\GDI_LINES2.exe
.........\...........\GDI_NoBackBuffer.exe
.........\...........\GDI_Polygon.exe
.........\...........\GDI_Polygon2.exe
.........\...........\GDI_Text.exe
.........\...........\Resources_Cursors.exe
.........\...........\Resources_Dialog_box2.exe
.........\...........\Resources_Icons.exe
.........\...........\Resources_Menus.exe
.........\...........\wav1.wav
.........\...........\wav2.wav
.........\...........\window_open.wav
.........\GDI_BackBuffer\defines.h
.........\..............\GDI_BackBuffer.dsp
.........\..............\GDI_BackBuffer.dsw
.........\..............\GDI_BackBuffer.ncb
.........\..............\GDI_BackBuffer.opt
.........\..............\GDI_BackBuffer.plg
.........\..............\main.cpp
.........\..............\utils.cpp
.........\..............\utils.h
.........\........buffer2\defines.h
.........\...............\GDI_Backbuffer2.dsp
.........\...............\GDI_Backbuffer2.dsw
.........\...............\GDI_Backbuffer2.ncb
.........\...............\GDI_Backbuffer2.opt
.........\...............\GDI_Backbuffer2.plg
.........\...............\main.cpp
.........\...............\utils.cpp
.........\...............\utils.h
.........\....LINES\defines.h
.........\.........\GDI_LINES.dsp
.........\.........\GDI_LINES.dsw
.........\.........\GDI_LINES.ncb
.........\.........\GDI_LINES.opt
.........\.........\GDI_LINES.plg
.........\.........\main.cpp
.........\.........2\defines.h
.........\..........\GDI_LINES.dsp
.........\..........\GDI_LINES.dsw
.........\..........\GDI_LINES.ncb
.........\..........\GDI_LINES.opt
.........\..........\GDI_LINES.plg
.........\..........\main.cpp
.........\....Polygon\defines.h
.........\...........\GDI_Polygon.dsp
.........\...........\GDI_Polygon.dsw
.........\...........\GDI_Polygon.ncb
.........\...........\GDI_Polygon.opt
.........\...........\GDI_Polygon.plg
.........\...........\main.cpp
.........\...........\utils.cpp
.........\...........\utils.h
.........\...........2\defines.h
.........\............\GDI_Polygon2.dsp
.........\............\GDI_Polygon2.dsw
.........\............\GDI_Polygon2.ncb
.........\............\GDI_Polygon2.opt
.........\............\GDI_Polygon2.plg
.........\............\main.cpp
.........\............\utils.cpp
.........\............\utils.h
.........\....Text\defines.h
.........\........\GDI_Text.dsp
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