Introduction - If you have any usage issues, please Google them yourself
This book is for anyone with basic programming knowledge who wants to create a game for the iPhone or iPad. In this book you will go through the entire process of writing a game with Cocos2D from zero to a full game. Your game will include physics, scrolling, animations, particle systems, sound, and much more. As you wrap up the book, you will have a full working game that you can use as a reference and full functional components all along the way.