Introduction - If you have any usage issues, please Google them yourself
OGRE (Object-Oriented Graphics Rendering Engine, namely: object-oriented graphics rendering engine) is a development in C++ scene-oriented, flexible 3D engine, it is designed to allow developers to more easily and directly use the hardware accelerated 3D graphics system development and application. This library hides the underlying system libraries (such as: Direct3D and OpenGL) all the details, providing a visual based on world objects and other types of interfaces. Described in detail on the various library