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Grafic-P-interfata-in-Win32API

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  • Update : 2012-11-26
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Introduction - If you have any usage issues, please Google them yourself
Draws a signal s spectogram received from incorporated microphone in WinAPI.
Packet file list
(Preview for download)
Grafic + interfata in Win32API\Audio\AsyncDevice.h
..............................\.....\AudioFile.cpp
..............................\.....\AudioFile.h
..............................\.....\AudioOut.cpp
..............................\.....\AudioOut.h
..............................\.....\BufferedDevice.cpp
..............................\.....\BufferedDevice.h
..............................\.....\Fft.cpp
..............................\.....\Fft.h
..............................\.....\FilePlayer.h
..............................\.....\ImagePlayer.cpp
..............................\.....\ImagePlayer.h
..............................\.....\Tuner.cpp
..............................\.....\Tuner.h
..............................\.....\WaveFormat.cpp
..............................\.....\WaveFormat.h
..............................\.....\WaveHeader.h
..............................\.....\WaveIn.cpp
..............................\.....\WaveIn.h
..............................\.....\WaveOut.cpp
..............................\.....\WaveOut.h
..............................\Audio
..............................\Const.h
..............................\Control.cpp
..............................\Control.h
..............................\Debug\Active.obj
..............................\.....\Active.sbr
..............................\.....\AudioFile.obj
..............................\.....\AudioFile.sbr
..............................\.....\BufferedDevice.obj
..............................\.....\BufferedDevice.sbr
..............................\.....\BuildLog.htm
..............................\.....\Control.obj
..............................\.....\Control.sbr
..............................\.....\Controls.obj
..............................\.....\Controls.sbr
..............................\.....\Dir.obj
..............................\.....\Dir.sbr
..............................\.....\DlgProcedure.obj
..............................\.....\DlgProcedure.sbr
..............................\.....\Fft.obj
..............................\.....\fft.res
..............................\.....\Fft.sbr
..............................\.....\FileGet.obj
..............................\.....\FileGet.sbr
..............................\.....\Frequency Analyzer.bsc
..............................\.....\Frequency Analyzer.exe
..............................\.....\Frequency Analyzer.exe.embed.manifest
..............................\.....\Frequency Analyzer.exe.embed.manifest.res
..............................\.....\Frequency Analyzer.exe.intermediate.manifest
..............................\.....\Frequency Analyzer.ilk
..............................\.....\Frequency Analyzer.pdb
..............................\.....\ImagePlayer.obj
..............................\.....\ImagePlayer.sbr
..............................\.....\Main.obj
..............................\.....\Main.sbr
..............................\.....\mt.dep
..............................\.....\Painter.obj
..............................\.....\Painter.sbr
..............................\.....\Procedure.obj
..............................\.....\Procedure.sbr
..............................\.....\Tuner.obj
..............................\.....\Tuner.sbr
..............................\.....\vc90.idb
..............................\.....\vc90.pdb
..............................\.....\ViewControl.obj
..............................\.....\ViewControl.sbr
..............................\.....\Views.obj
..............................\.....\Views.sbr
..............................\.....\WaveFormat.obj
..............................\.....\WaveFormat.sbr
..............................\.....\WaveIn.obj
..............................\.....\WaveIn.sbr
..............................\.....\WaveOut.obj
..............................\.....\WaveOut.sbr
..............................\.....\WinClass.obj
..............................\.....\WinClass.sbr
..............................\.....\WinMaker.obj
..............................\.....\WinMaker.sbr
..............................\Debug
..............................\DlgProcedure.cpp
.........................
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