Introduction - If you have any usage issues, please Google them yourself
Achieve character interface mines game specific requirements: 1) the use of two-dimensional array (9* 9) store the entire game interface, using the ' *' indicates that mines need to be random each time the game starts Bray 2) game by entering hope Open the grid row and column numbers 3) is not open for each using the character ' #' , which means that is not open 4) For the grid if not already open mines around the grid shows how many mines