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fluids_v3

  • Category : Other systems
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  • Update : 2013-06-12
  • Size : 2.78mb
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  • Author :Z***
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Introduction - If you have any usage issues, please Google them yourself
fluids_v3, a large number of balls moving
Packet file list
(Preview for download)


fluids_v3\fluids_v3_bin\ball32.bmp
.........\.............\ball32a.bmp
.........\.............\cudart32_42_9.dll
.........\.............\cutil32.dll
.........\.............\cutil32D.dll
.........\.............\debug.txt
.........\.............\fluids_v3.exe
.........\.............\glut32.dll
.........\.............\msvcp100.dll
.........\.............\msvcr100.dll
.........\.............\msvcrt.dll
.........\.............\READ_ME.txt
.........\.............\scene.xml
.........\..........libs\cudart32_42_9.dll
.........\..............\cutil.h
.........\..............\cutil32.dll
.........\..............\cutil32.lib
.........\..............\cutil_math.h
.........\..............\freeglut_static.lib
.........\..............\glee_2010.lib
.........\..............\glut32.dll
.........\..............\tinyXML_2010.lib
.........\..........src\ball32.bmp
.........\.............\ball32a.bmp
.........\.............\common\camera3d.cpp
.........\.............\......\camera3d.h
.........\.............\......\common_defs.h
.........\.............\......\event_buffer.h
.........\.............\......\freeglut.h
.........\.............\......\freeglut_ext.h
.........\.............\......\freeglut_std.h
.........\.............\......\geomx.cpp
.........\.............\......\geomx.h
.........\.............\......\GL\glext.h
.........\.............\......\..\glut.h
.........\.............\......\glee.c
.........\.............\......\glee.h
.........\.............\......\glee.lib
.........\.............\......\gl_helper.cpp
.........\.............\......\gl_helper.h
.........\.............\......\image.cpp
.........\.............\......\image.h
.........\.............\......\matrix.cci
.........\.............\......\matrix.cpp
.........\.............\......\matrix.h
.........\.............\......\matrix_inline.h
.........\.............\......\mdebug.cpp
.........\.............\......\mdebug.h
.........\.............\......\mesh.cpp
.........\.............\......\mesh.h
.........\.............\......\mesh_info.h
.........\.............\......\mtime.cpp
.........\.............\......\mtime.h
.........\.............\......\particle.cpp
.........\.............\......\particle.h
.........\.............\......\pivotx.cpp
.........\.............\......\pivotx.h
.........\.............\......\point_set.cpp
.........\.............\......\point_set.h
.........\.............\......\string_helper.h
.........\.............\......\tinystr.h
.........\.............\......\tinyxml.h
.........\.............\......\utilities.cpp
.........\.............\......\utilities.h
.........\.............\......\vector.cci
.........\.............\......\vector.cpp
.........\.............\......\vector.h
.........\.............\......\vector_inline.h
.........\.............\......\xml_settings.cpp
.........\.............\......\xml_settings.h
.........\.............\fluids\fluid.cpp
.........\.............\......\fluid.h
.........\.............\......\fluid_system.cpp
.........\.............\......\fluid_system.cu
.........\.............\......\fluid_system.h
.........\.............\......\fluid_system_host.cu
.........\.............\......\fluid_system_host.cuh
.........\.............\......\fluid_system_kern.cu
.........\.............\......\fluid_system_kern.cuh
.........\.............\......\instancing.fp
.........\.............\......\instancing.vp
.........\.............\......\prefix_sum.cu
.........\.............\......\radixsort.cu
.........\.............\......\radixsort.cuh
.........\.............\......\radixsort_kernel.cu
.........\.............\......\scan.cu
.........\.............\......\scanLargeArray.cu
.........\.............\fluids.xml
.........\.............\fluids_v3.sln
.........\.............\fluids_v3.vcxproj
.........\.............\main.cpp
.........\.............\READ_ME.txt
.........\.............\scene.xml
.........\.............\common\GL
.........\.............\common
.........\.............\fluids
.........\fluids_v3_bin
.........\fluids_v3_libs
.........\fluids_v3_src
fluids_v3
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