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  • Update : 2013-07-09
  • Size : 4.22mb
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  • Author :杨***
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Introduction - If you have any usage issues, please Google them yourself
One based on a simple particle system c# source code program, visual studio2005 environment, windows system
Packet file list
(Preview for download)


CS_TEST\CS_TEST\bin\Debug\CS_TEST.exe
.......\.......\...\.....\CS_TEST.pdb
.......\.......\...\.....\CS_TEST.vshost.exe
.......\.......\...\.....\detailmap3.jpg
.......\.......\...\.....\dwarf.jpg
.......\.......\...\.....\dwarf.x
.......\.......\...\.....\fire.bmp
.......\.......\...\.....\fireball.bmp
.......\.......\...\.....\heightmap5.bmp
.......\.......\...\.....\interface.dll
.......\.......\...\.....\interface.lib
.......\.......\...\.....\Irrlicht.dll
.......\.......\...\.....\particlewhite.bmp
.......\.......\...\.....\res\ball.bmp
.......\.......\...\.....\...\ball2.bmp
.......\.......\...\.....\...\Buche_Diff_001.bmp
.......\.......\...\.....\...\Buche_Diff_002.bmp
.......\.......\...\.....\...\cars.png
.......\.......\...\.....\...\crate.bmp
.......\.......\...\.....\...\earth.png
.......\.......\...\.....\...\explosion.bmp
.......\.......\...\.....\...\explosion.png
.......\.......\...\.....\...\fire2.bmp
.......\.......\...\.....\...\flare.bmp
.......\.......\...\.....\...\flare.png
.......\.......\...\.....\...\flash.bmp
.......\.......\...\.....\...\floor.bmp
.......\.......\...\.....\...\font.ttf
.......\.......\...\.....\...\grass.bmp
.......\.......\...\.....\...\license\dusty.txt
.......\.......\...\.....\...\.......\resource license.txt
.......\.......\...\.....\...\paving.bmp
.......\.......\...\.....\...\point.bmp
.......\.......\...\.....\...\SceneFireCamp.mtl
.......\.......\...\.....\...\SceneFireCamp.obj
.......\.......\...\.....\...\smoke2.png
.......\.......\...\.....\...\spark1.bmp
.......\.......\...\.....\...\Terrain_Diff.bmp
.......\.......\...\.....\...\tile.bmp
.......\.......\...\.....\...\wall.bmp
.......\.......\...\.....\...\water.bmp
.......\.......\...\.....\...\waterdrops.bmp
.......\.......\...\.....\...\wave.bmp
.......\.......\...\.....\...\Y)~EZSD8M5R2`VS5FT_T4~O.jpg
.......\.......\...\.....\...\z
.......\.......\...\.....\rockbump.bmp
.......\.......\...\.....\skybox\irrlicht2_bk.jpg
.......\.......\...\.....\......\irrlicht2_dn.jpg
.......\.......\...\.....\......\irrlicht2_ft.jpg
.......\.......\...\.....\......\irrlicht2_lf.jpg
.......\.......\...\.....\......\irrlicht2_rt.jpg
.......\.......\...\.....\......\irrlicht2_up.jpg
.......\.......\...\.....\SPARK.dll
.......\.......\...\.....\SPARK_debug.dll
.......\.......\...\.....\SPARK_IRR.dll
.......\.......\...\.....\SPARK_IRR_debug.dll
.......\.......\...\.....\texture5.jpg
.......\.......\...\.....\wall.bmp
.......\.......\...\.....\wall.jpg
.......\.......\...\.....\water.jpg
.......\.......\...\.....\water1.png
.......\.......\CS_TEST.csproj
.......\.......\CS_TEST.csproj.user
.......\.......\Form1.cs
.......\.......\Form1.Designer.cs
.......\.......\Form1.resx
.......\.......\interface.dll
.......\.......\interface.h
.......\.......\interface.lib
.......\.......\obj\CS_TEST.csproj.FileListAbsolute.txt
.......\.......\...\Debug\CS_TEST.csproj.GenerateResource.Cache
.......\.......\...\.....\CS_TEST.exe
.......\.......\...\.....\CS_TEST.Form1.resources
.......\.......\...\.....\CS_TEST.pdb
.......\.......\...\.....\CS_TEST.Properties.Resources.resources
.......\.......\Program.cs
.......\.......\...perties\AssemblyInfo.cs
.......\.......\..........\Resources.Designer.cs
.......\.......\..........\Resources.resx
.......\.......\..........\Settings.Designer.cs
.......\.......\..........\Settings.settings
.......\CS_TEST.sln
.......\CS_TEST.suo
.......\.......\bin\Debug\res\license
.......\.......\...\.....\res
.......\.......\...\.....\skybox
.......\.......\obj\Debug\Refactor
.......\.......\...\.....\TempPE
.......\.......\bin\Debug
.......\.......\obj\Debug
.......\.......\bin
.......\.......\obj
.......\.......\Properties
.......\CS_TEST
CS_TEST
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