Introduction - If you have any usage issues, please Google them yourself
In VC++ Works through TCP/IP to achieve the network communications, a very simple example to help the understanding of TCP/IP communications
Packet : 119128633socket_stream.rar filelist
SOCKET_STREAM\Client\Client.aps
SOCKET_STREAM\Client\Client.clw
SOCKET_STREAM\Client\Client.cpp
SOCKET_STREAM\Client\Client.dsp
SOCKET_STREAM\Client\Client.dsw
SOCKET_STREAM\Client\Client.h
SOCKET_STREAM\Client\Client.ncb
SOCKET_STREAM\Client\Client.opt
SOCKET_STREAM\Client\Client.plg
SOCKET_STREAM\Client\Client.rc
SOCKET_STREAM\Client\ClientDlg.cpp
SOCKET_STREAM\Client\ClientDlg.h
SOCKET_STREAM\Client\ClientSocket.cpp
SOCKET_STREAM\Client\ClientSocket.h
SOCKET_STREAM\Client\Debug
SOCKET_STREAM\Client\ReadMe.txt
SOCKET_STREAM\Client\res\Client.ico
SOCKET_STREAM\Client\res\Client.rc2
SOCKET_STREAM\Client\res
SOCKET_STREAM\Client\Resource.h
SOCKET_STREAM\Client\StdAfx.cpp
SOCKET_STREAM\Client\StdAfx.h
SOCKET_STREAM\Client\~VC16F.tmp
SOCKET_STREAM\Client\~VC170.tmp
SOCKET_STREAM\Client
SOCKET_STREAM\Server\ClientSocket.cpp
SOCKET_STREAM\Server\ClientSocket.h
SOCKET_STREAM\Server\Debug
SOCKET_STREAM\Server\ListeningSocket.cpp
SOCKET_STREAM\Server\ListeningSocket.h
SOCKET_STREAM\Server\ReadMe.txt
SOCKET_STREAM\Server\res\Server.ico
SOCKET_STREAM\Server\res\Server.rc2
SOCKET_STREAM\Server\res
SOCKET_STREAM\Server\Resource.h
SOCKET_STREAM\Server\Server.aps
SOCKET_STREAM\Server\Server.clw
SOCKET_STREAM\Server\Server.cpp
SOCKET_STREAM\Server\Server.dsp
SOCKET_STREAM\Server\Server.dsw
SOCKET_STREAM\Server\Server.h
SOCKET_STREAM\Server\Server.ncb
SOCKET_STREAM\Server\Server.opt
SOCKET_STREAM\Server\Server.plg
SOCKET_STREAM\Server\Server.rc
SOCKET_STREAM\Server\ServerDlg.cpp
SOCKET_STREAM\Server\ServerDlg.h
SOCKET_STREAM\Server\StdAfx.cpp
SOCKET_STREAM\Server\StdAfx.h
SOCKET_STREAM\Server
SOCKET_STREAM