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DevilsTower

  • Category : CSharp
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  • Update : 2014-05-21
  • Size : 9.81mb
  • Downloaded :0次
  • Author :俞***
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
C# language with double magic tower game, beautiful interface, highly customizable, including the map editor, save progress, and progress is read, double oh. VS2012 contains the complete works, and a lot of magic tower material.
Packet file list
(Preview for download)


DevilsTower\DevilsTower
...........\...........\DevilsTower.sln
...........\...........\DevilsTower
...........\...........\...........\App.config
...........\...........\...........\Arbitrate.cs
...........\...........\...........\bin
...........\...........\...........\...\Debug
...........\...........\...........\...\.....\AxInterop.WMPLib.dll
...........\...........\...........\...\.....\DevilsTower.exe
...........\...........\...........\...\.....\DevilsTower.exe.config
...........\...........\...........\...\.....\DevilsTower.pdb
...........\...........\...........\...\.....\DevilsTower.vshost.exe
...........\...........\...........\...\.....\DevilsTower.vshost.exe.config
...........\...........\...........\...\.....\DevilsTower.vshost.exe.manifest
...........\...........\...........\...\.....\image
...........\...........\...........\...\.....\.....\attack3.png
...........\...........\...........\...\.....\.....\blood200.png
...........\...........\...........\...\.....\.....\blood400.png
...........\...........\...........\...\.....\.....\char1.png
...........\...........\...........\...\.....\.....\char2.png
...........\...........\...........\...\.....\.....\defend3.png
...........\...........\...........\...\.....\.....\door_blue.png
...........\...........\...........\...\.....\.....\door_red.png
...........\...........\...........\...\.....\.....\door_yellow.png
...........\...........\...........\...\.....\.....\key_blue.png
...........\...........\...........\...\.....\.....\key_red.png
...........\...........\...........\...\.....\.....\key_yellow.png
...........\...........\...........\...\.....\.....\npc1.png
...........\...........\...........\...\.....\.....\shadow1.png
...........\...........\...........\...\.....\.....\transmit1.png
...........\...........\...........\...\.....\.....\transmit2.png
...........\...........\...........\...\.....\.....\wall.png
...........\...........\...........\...\.....\.....\初级法师.png
...........\...........\...........\...\.....\.....\初级骷髅人.png
...........\...........\...........\...\.....\.....\初级骷髅士兵.png
...........\...........\...........\...\.....\.....\初级卫兵.png
...........\...........\...........\...\.....\.....\顶级卫兵.png
...........\...........\...........\...\.....\.....\高级卫兵.png
...........\...........\...........\...\.....\.....\红色史莱姆.png
...........\...........\...........\...\.....\.....\绿色史莱姆.png
...........\...........\...........\...\.....\.....\小蝙蝠.png
...........\...........\...........\...\.....\.....\中级骷髅人.png
...........\...........\...........\...\.....\.....\中级骷髅士兵.png
...........\...........\...........\...\.....\.....\中级卫兵.png
...........\...........\...........\...\.....\Interop.WMPLib.dll
...........\...........\...........\...\.....\music
...........\...........\...........\...\.....\.....\bkmusic.mp3
...........\...........\...........\...\.....\.....\bkmusic2.mp3
...........\...........\...........\...\.....\original
...........\...........\...........\...\.....\........\char.txt
...........\...........\...........\...\.....\........\map1.txt
...........\...........\...........\...\.....\........\map2.txt
...........\...........\...........\...\.....\........\map3.txt
...........\...........\...........\...\.....\........\package.sav
...........\...........\...........\...\.....\........\player.txt
...........\...........\...........\...\.....\........\recruit.txt
...........\...........\...........\...\.....\save
...........\...........\...........\...\.....\....\1
...........\...........\...........\...\.....\....\.\map1.txt
...........\...........\...........\...\.....\....\.\map2.txt
...........\...........\...........\...\.....\....\.\map3.txt
...........\...........\...........\...\.....\....\.\package.sav
...........\...........\...........\...\.....\....\.\player.txt
...........\...........\...........\...\.....\....\2
...........\...........\...........\...\Release
...........\...........\...........\Character.cs
...........\...........\...........\CharacterCollection.cs
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