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  • Update : 2014-05-21
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Introduction - If you have any usage issues, please Google them yourself
A simple example, communicate through UDP hole punching technique implemented in two different LAN terminal
Packet file list
(Preview for download)


UDPHole\UDPHole.Client\app.config
.......\..............\bin\Debug\UDPHole.Client.exe
.......\..............\...\.....\UDPHole.Client.exe.config
.......\..............\...\.....\UDPHole.Client.pdb
.......\..............\...\.....\UDPHole.Client.vshost.exe
.......\..............\...\.....\UDPHole.Client.vshost.exe.config
.......\..............\...\.....\UDPHole.Client.vshost.exe.manifest
.......\..............\clientObj.cs
.......\..............\obj\Debug\DesignTimeResolveAssemblyReferencesInput.cache
.......\..............\...\.....\GenerateResource.read.1.tlog
.......\..............\...\.....\GenerateResource.write.1.tlog
.......\..............\...\.....\TempPE\Properties.Resources.Designer.cs.dll
.......\..............\...\.....\UDPHole.Client.csproj.FileListAbsolute.txt
.......\..............\...\.....\UDPHole.Client.exe
.......\..............\...\.....\UDPHole.Client.pdb
.......\..............\...\.....\UDPHole.Client.Properties.Resources.resources
.......\..............\...\.....\UDPHole.Client.winClient.resources
.......\..............\Program.cs
.......\..............\...perties\AssemblyInfo.cs
.......\..............\..........\Resources.Designer.cs
.......\..............\..........\Resources.resx
.......\..............\..........\Settings.Designer.cs
.......\..............\..........\Settings.settings
.......\..............\UDPHole.Client.csproj
.......\..............\UDPHole.Client.csproj.user
.......\..............\winClient.cs
.......\..............\winClient.Designer.cs
.......\..............\winClient.resx
.......\........Server\app.config
.......\..............\bin\Debug\UDPHole.Server.exe
.......\..............\...\.....\UDPHole.Server.exe.config
.......\..............\...\.....\UDPHole.Server.pdb
.......\..............\clientObj.cs
.......\..............\obj\Debug\DesignTimeResolveAssemblyReferencesInput.cache
.......\..............\...\.....\GenerateResource.read.1.tlog
.......\..............\...\.....\GenerateResource.write.1.tlog
.......\..............\...\.....\TempPE\Properties.Resources.Designer.cs.dll
.......\..............\...\.....\UDPHole.Server.csproj.FileListAbsolute.txt
.......\..............\...\.....\UDPHole.Server.exe
.......\..............\...\.....\UDPHole.Server.pdb
.......\..............\...\.....\UDPHole.Server.Properties.Resources.resources
.......\..............\...\.....\UDPHole.Server.winServer.resources
.......\..............\Program.cs
.......\..............\...perties\AssemblyInfo.cs
.......\..............\..........\Resources.Designer.cs
.......\..............\..........\Resources.resx
.......\..............\..........\Settings.Designer.cs
.......\..............\..........\Settings.settings
.......\..............\UDPHole.Server.csproj
.......\..............\UDPHole.Server.csproj.user
.......\..............\winServer.cs
.......\..............\winServer.Designer.cs
.......\..............\winServer.resx
.......\UDPHole.sln
.......\UDPHole.suo
.......\........Client\obj\Debug\Refactor
.......\..............\...\.....\TempPE
.......\........Server\obj\Debug\TempPE
.......\........Client\bin\Debug
.......\..............\obj\Debug
.......\........Server\bin\Debug
.......\..............\obj\Debug
.......\........Client\bin
.......\..............\obj
.......\..............\Properties
.......\........Server\bin
.......\..............\obj
.......\..............\Properties
.......\UDPHole.Client
.......\UDPHole.Server
UDPHole
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