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SDL2-CS-master

  • Category : CSharp
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  • Update : 2014-07-19
  • Size : 917kb
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  • Author :w*****
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Introduction - If you have any usage issues, please Google them yourself
SDL2 of c# /. Net development kit, download needed, the source in the bag
Packet file list
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SDL2-CS-master
..............\.gitignore
..............\LICENSE
..............\Makefile
..............\README
..............\SDL2-CS.csproj
..............\SDL2-CS.dll.config
..............\SDL2-CS.sln
..............\opentk.LICENSE
..............\src
..............\...\LPUtf8StrMarshaler.cs
..............\...\MiniTK
..............\...\......\Audio
..............\...\......\.....\AudioCapture.cs
..............\...\......\.....\AudioContext.cs
..............\...\......\.....\AudioContextException.cs
..............\...\......\.....\AudioDeviceEnumerator.cs
..............\...\......\.....\AudioDeviceErrorChecker.cs
..............\...\......\.....\AudioDeviceException.cs
..............\...\......\.....\AudioException.cs
..............\...\......\.....\AudioValueException.cs
..............\...\......\.....\OpenAL
..............\...\......\.....\......\AL
..............\...\......\.....\......\..\AL.cs
..............\...\......\.....\......\..\ALEnums.cs
..............\...\......\.....\......\..\EffectsExtension.cs
..............\...\......\.....\......\..\EffectsExtensionEnums.cs
..............\...\......\.....\......\..\EffectsExtensionPresets.cs
..............\...\......\.....\......\..\XRamExtension.cs
..............\...\......\.....\......\Alc
..............\...\......\.....\......\...\Alc.cs
..............\...\......\.....\......\...\AlcEnums.cs
..............\...\......\AutoGeneratedAttribute.cs
..............\...\......\BindingsBase.cs
..............\...\......\BlittableValueType.cs
..............\...\......\ContextHandle.cs
..............\...\......\Graphics
..............\...\......\........\Color4.cs
..............\...\......\........\ES10
..............\...\......\........\....\Core.cs
..............\...\......\........\....\Delegates.cs
..............\...\......\........\....\ES.cs
..............\...\......\........\....\Enums.cs
..............\...\......\........\....\ErrorHelper.cs
..............\...\......\........\....\Helper.cs
..............\...\......\........\ES11
..............\...\......\........\....\Core.cs
..............\...\......\........\....\Delegates.cs
..............\...\......\........\....\ES.cs
..............\...\......\........\....\Enums.cs
..............\...\......\........\....\ErrorHelper.cs
..............\...\......\........\....\Helper.cs
..............\...\......\........\ES20
..............\...\......\........\....\Core.cs
..............\...\......\........\....\Delegates.cs
..............\...\......\........\....\ES.cs
..............\...\......\........\....\Enums.cs
..............\...\......\........\....\ErrorHelper.cs
..............\...\......\........\....\Helper.cs
..............\...\......\........\GraphicsBindingsBase.cs
..............\...\......\........\GraphicsContextException.cs
..............\...\......\........\GraphicsContextMissingException.cs
..............\...\......\........\GraphicsErrorException.cs
..............\...\......\........\GraphicsExceptions.cs
..............\...\......\........\OpenGL
..............\...\......\........\......\ErrorHelper.cs
..............\...\......\........\......\GL.cs
..............\...\......\........\......\GLCore.cs
..............\...\......\........\......\GLDelegates.cs
..............\...\......\........\......\GLEnums.cs
..............\...\......\........\......\GLHelper.cs
..............\...\......\........\SDL2_GraphicsContext.cs
..............\...\......\Math
..............\...\......\....\BezierCurve.cs
..............\...\......\....\BezierCurveCubic.cs
..............\...\......\....\BezierCurveQuadric.cs
..............\...\......\....\Box2.cs
..............\...\......\....\Functions.cs
..............\...\......\....\Half.cs
..............\...\......\....\MathHelper.cs
..............\...\......\....\Matrix3d.cs
..............\...\......\....\Matrix4.cs
..............\...\......\....\Matrix4d.cs
..............\...\......\....\Point.cs
..............\...\......\....\Quaternion.cs
..............\...\......\....\Quaterniond.cs
..............\...\......\....\Rectangle.cs
..............\...\......\....\Size.cs
..............\.
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