Introduction - If you have any usage issues, please Google them yourself
D3D HOOK module can be used to create games DX plug-in, such as perspective and other effects,
Support DX8, DX9 games, usage is D3D8 or D3D9 folder in d3d9dev.cpp, d3d9int.cpp, d3d9tex.cpp function in the modified content compiled DLL,
Then compile Injector injection, the compiler environment is best to use VS.NET2003, there is a corresponding DX SDK, injector must own Injector, or it may have no effect