Introduction - If you have any usage issues, please Google them yourself
Automatic Corrections, automatic calculation of a spike skill damage, d3dx9 Hook Lua scripting capabilities // open digital display hero blood bool isDrawHeroNum // turn on the digital display tower blood bool isDrawTowerNum // turn on the digital display local soldier blood bool isDrawdogfaceNum // enable automatic disciplinary bool isAutoSmite // open up the knife tips bool isLasttip // open display skills CD bool ShowCd // show their range Pugong bool ShowAttRange // enable automatic ignition bool IsAutosummonerdot // open display Summoner Skills cd bool IsShowHeroCD // open up infinite horizons bool IsViewOn // open display take the attack range bool IsShowTAttRange // replace the hero turned skin bool IsChangeHero // hero ID, open replace hero beneath the skin to be effective DWORD HeroID // open Automatic even strokes spike bool IsAutoKill // test mode bool IsDebug