Introduction - If you have any usage issues, please Google them yourself
Simulation of the behavior of a Petri net: the program should be read into a set of transformation rules, as well as a group of state a list of these status corresponds with the network link layer sends a new packet or accept a new packet. Initial state is to read the. The program should be started from the initial state, randomly select those to activate the conversion, and inspire those conversions, check to see whether there is
Packet : 103244863petri.rar filelist
Petri\Petri\Petri\Form1.cs
Petri\Petri\Petri\Form1.Designer.cs
Petri\Petri\Petri\Form1.resx
Petri\Petri\Petri\obj\Petri.csproj.FileList.txt
Petri\Petri\Petri\obj\PetriNet.csproj.FileList.txt
Petri\Petri\Petri\Petri.csproj
Petri\Petri\Petri\Program.cs
Petri\Petri\Petri\Properties\AssemblyInfo.cs
Petri\Petri\Petri\Properties\Resources.Designer.cs
Petri\Petri\Petri\Properties\Resources.resx
Petri\Petri\Petri\Properties\Settings.Designer.cs
Petri\Petri\Petri\Properties\Settings.settings
Petri\Petri\Petri.sln
Petri\Petri\Petri.suo
Petri\Petri\Petri\bin\Debug
Petri\Petri\Petri\obj\Debug
Petri\Petri\Petri\bin
Petri\Petri\Petri\obj
Petri\Petri\Petri\Properties
Petri\Petri\Petri
Petri\Petri
Petri