Introduction - If you have any usage issues, please Google them yourself
Donuts- like Microsoft s a game demo. And added a shock of Unreal titles. 3D game using highly efficient engine, excellent screen effects and collision detection
Packet : 85375566donuts.rar filelist
Donuts4.vcproj
EnemyShip.cpp
EnemyShip.h
FileWatch.cpp
FileWatch.h
gamemenu.cpp
gamemenu.h
HeightMap.cpp
HeightMap.h
history.txt
InputManager.cpp
InputManager.h
mdshow.cpp
mdshow.h
NotifyTool.cpp
NotifyTool.h
ParticleSystem.cpp
ParticleSystem.h
PlayerShip.cpp
PlayerShip.h
profile.cpp
Profile.h
readme.txt
resource.h
StdAfx.cpp
StdAfx.h
TerrainEngine.cpp
TerrainEngine.h
TerrainMesh.cpp
TerrainMesh.h
Media\audio\BoomDonut.wav
Media\audio\CrashTheme.sgt
Media\audio\CrispyCreme.sgt
Media\audio\CrispyCreme2.sgt
Media\audio\CrispyCreme3.sgt
Media\audio\db4.wav
Media\audio\Donut.sgt
Media\audio\DonutBand.bnd
Media\audio\DonutGroove.sty
Media\audio\DonutPath.aud
Media\audio\Donuts.spt
Media\audio\Engine.dls
Media\audio\EnginePath.aud
Media\audio\Fill1.sgt
Media\audio\Fill2.sgt
Media\audio\hesitate.sgt
Media\audio\LevelAdvance.sgt
Media\audio\LevelEnd.sgt
Media\audio\LevelOne.sgt
Media\audio\mYE\Donuts.spt
Media\audio\mYE\hesitate.sgt
Media\audio\Pyramid.sgt
Media\audio\save\Donuts.spt
Media\audio\ScottGuitar.dls
Media\audio\ShipEngine0.sgt
Media\audio\ShipEngine1.sgt
Media\audio\SonicImplants Electronica.dls
Media\audio\SonicImplants Live Band.dls
Media\audio\Sphere.sgt
Media\audio\Square.sgt
Media\audio\ThrustFwd.sgt
Media\audio\ThrustRev.sgt
Media\audio\ThrustZero.sgt
Media\donuts4.ini
Media\dxva_sig.txt
Media\gfx\heightmaps\HEIGHT_CASTLE.bmp
Media\gfx\heightmaps\HEIGHT_GRASSHILL.bmp
Media\gfx\heightmaps\HEIGHT_LAKE.bmp
Media\gfx\heightmaps\HEIGHT_LAND.bmp
Media\gfx\heightmaps\HEIGHT_MOUNDS.bmp
Media\gfx\heightmaps\HEIGHT_MOUNTAIN.bmp
Media\gfx\heightmaps\HEIGHT_MOUNTAIN.bmp.psd
Media\gfx\heightmaps\HEIGHT_TEMPLE.bmp
Media\gfx\heightmaps\Thumbs.db
Media\gfx\heightmaps\复件 HEIGHT_MOUNTAIN.bmp
Media\gfx\models\bullet_01\bullet.x
Media\gfx\models\enemy_01\enemy_01.x
Media\gfx\models\enemy_01\ENEMY_01a.jpg
Media\gfx\models\enemy_01\ENEMY_01b.jpg
Media\gfx\models\sky\Env_Sky.jpg
Media\gfx\models\sky\skydome.x
Media\gfx\splash\Thumbs.db
Media\gfx\splash\w23_1024_y4el.jpg
Media\gfx\textures\bullets\particle.jpg
Media\gfx\textures\bullets\Thumbs.db
Media\gfx\textures\land\castle.jpg
Media\gfx\textures\land\earth1.jpg
Media\gfx\textures\land\lake.jpg
Media\gfx\textures\land\land.jpg
Media\gfx\textures\land\mounds.jpg
Media\gfx\textures\land\mountain.jpg
Media\gfx\textures\land\temple.jpg
Media\gfx\textures\land\Thumbs.db
Media\gfx\ui\UI_Design_01.png
Media\movie\Thumbs.db
Media\movie\ut2007_e32006.wmv
Media\theme1.ini
1.JPG
Donuts4.exe
3DDisplayObject.cpp
3DDisplayObject.h
3DDrawManager.cpp
3DDrawManager.h
3DModel.cpp
3DModel.h
Bullet.cpp
Bullet.h
DisplayObject.cpp
DisplayObject.h
donuts.cpp
donuts.h
donuts.ico
donuts.rc
donuts4.sln
Media\gfx\models\bullet_01
Media\gfx\models\enemy_01
Media\gfx\models\sky
Media\gfx\textures\bullets
Media\gfx\textures\land
Media\audio\mYE
Media\audio\save
Media\gfx\heightmaps
Media\gfx\models
Media\gfx\splash
Media\gfx\textures
Media\gfx\ui
Media\audio
Media\gfx
Media\movie
Media