Introduction - If you have any usage issues, please Google them yourself
Packet : 830766a multiplayer directdraw game using winsock with librarys i made for each.zip filelist
@PSC_ReadMe_5972_3.txt
dxsock/
dxsock/bitmap.cpp
dxsock/bitmap.h
dxsock/bmp.cpp
dxsock/bmp.h
dxsock/cinput.cpp
dxsock/cinput.h
dxsock/ddsetup.cpp
dxsock/Debug/
dxsock/Debug/Client.bmp
dxsock/Debug/config.txt
dxsock/Debug/die.bmp
dxsock/Debug/info.bmp
dxsock/Debug/player.bmp
dxsock/Debug/server.bmp
dxsock/Debug/sprites.bmp
dxsock/Debug/tiles.bmp
dxsock/defines.h
dxsock/dxinput.cpp
dxsock/dxinput.h
dxsock/dxsock.dsp
dxsock/dxsock.dsw
dxsock/dxsock.ncb
dxsock/dxsock.opt
dxsock/dxsock.plg
dxsock/Main.cpp
dxsock/Main.cppb
dxsock/map.cpp
dxsock/map.h
dxsock/piece.cpp
dxsock/piece.h
dxsock/socketconn.cpp
dxsock/socketconn.h
dxsock/Sound.cpp
dxsock/Sound.h
dxsock/sprite.cpp
dxsock/sprite.h
dxsock/timer.cpp
dxsock/timer.h
dxsock/util.cpp
dxsock/util.h