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dragon_Svr

  • Category : Game Program
  • Tags :
  • Update : 2008-10-13
  • Size : 3.36mb
  • Downloaded :1次
  • Author :oc***
  • About : octal
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Introduction - If you have any usage issues, please Google them yourself
Domestic well-known online games dragon complete source code of the server containing the full database structure, NPC, monster information, script-free documentation, C++ Have interest can be prepared
Packet file list
(Preview for download)
Packet : 57578897dragon_svr.rar filelist
AgentServer\AgentServer.cpp
AgentServer\AgentServer.dsp
AgentServer\AgentServer.dsw
AgentServer\AgentServer.h
AgentServer\AgentServer.ncb
AgentServer\AgentServer.opt
AgentServer\AgentServer.plg
AgentServer\CUseMoney.cpp
AgentServer\CUseMoney.h
AgentServer\Debug
AgentServer\define.h
AgentServer\DrServerManager.cpp
AgentServer\DrServerManager.h
AgentServer\dr_agent_defines.h
AgentServer\dr_agent_structures.h
AgentServer\GM必读手册.txt
AgentServer\inetwork.h
AgentServer\LocalizingMgr.cpp
AgentServer\LocalizingMgr.h
AgentServer\main.cpp
AgentServer\main.h
AgentServer\monitor.cpp
AgentServer\monitor.h
AgentServer\mssccprj.scc
AgentServer\mylog.cpp
AgentServer\mylog.h
AgentServer\network_guid.h
AgentServer\net_define.h
AgentServer\packed.cpp
AgentServer\packed.h
AgentServer\protocol.h
AgentServer\RecvMsgFromServer.cpp
AgentServer\RecvMsgFromServer.h
AgentServer\RecvMsgFromUser.cpp
AgentServer\RecvMsgFromUser.h
AgentServer\RMDefine.h
AgentServer\RMProc.cpp
AgentServer\ServerIdentity.h
AgentServer\ServerMonitor.cpp
AgentServer\ServerMonitor.h
AgentServer\servertable.cpp
AgentServer\servertable.h
AgentServer\ServerTable2.cpp
AgentServer\ServerTable2.h
AgentServer\StdAfx.h
AgentServer\struct.cpp
AgentServer\Struct.h
AgentServer\typedef.h
AgentServer\usertable.cpp
AgentServer\usertable.h
AgentServer\vssver.scc
AgentServer\下载说明.htm
AgentServer\免费发布私服.htm
AgentServer\技术论坛.htm
AgentServer\说明17ut.txt
AgentServer
DBDemon\ASYNC\ASYNC.CPP
DBDemon\ASYNC\ASYNC.H
DBDemon\ASYNC\CONNECTION.CPP
DBDemon\ASYNC\CONNECTION.H
DBDemon\ASYNC\DEFINE.H
DBDemon\ASYNC\HASHTABLE.CPP
DBDemon\ASYNC\HASHTABLE.H
DBDemon\ASYNC\MSGPROC.CPP
DBDemon\ASYNC\MSGPROC.H
DBDemon\ASYNC\NETWORK.CPP
DBDemon\ASYNC\NETWORK.H
DBDemon\ASYNC\PROTOCOL.H
DBDemon\ASYNC\RECVMSG.H
DBDemon\ASYNC\RECVMSGASYNC.CPP
DBDemon\ASYNC\STDAFX.H
DBDemon\ASYNC\STRUCT.H
DBDemon\ASYNC\STRUCT_F.CPP
DBDemon\ASYNC\vssver.scc
DBDemon\ASYNC
DBDemon\Auction.cpp
DBDemon\Auction.h
DBDemon\CharList.h
DBDemon\CHINA\ABSTRACTSOCK.CPP
DBDemon\CHINA\ABSTRACTSOCK.H
DBDemon\CHINA\MYSOCKET.CPP
DBDemon\CHINA\MYSOCKET.H
DBDemon\CHINA\PACKETQ.CPP
DBDemon\CHINA\PACKETQ.H
DBDemon\CHINA\POINTDATASTRUCT.CPP
DBDemon\CHINA\POINTDATASTRUCT.H
DBDemon\CHINA\QUERYDBSOCKET.CPP
DBDemon\CHINA\QUERYDBSOCKET.H
DBDemon\CHINA\vssver.scc
DBDemon\CHINA
DBDemon\ChrLog.cpp
DBDemon\ChrLog.h
DBDemon\CItem.cpp
DBDemon\CItem.h
DBDemon\Debug
DBDemon\Debug.cpp
DBDemon\Debug.h
DBDemon\define.h
DBDemon\DragonLogInServer.cpp
DBDemon\dragonLoginServer2.cpp
DBDemon\dragonLoginServer2.h
DBDemon\DrServerManager.cpp
DBDemon\DrServerManager.h
DBDemon\GM必读手册.txt
DBDemon\Hong_Sub.cpp
DBDemon\Hong_Sub.h
DBDemon\HSEL.h
DBDemon\HSEL.lib
DBDemon\Id.cpp
DBDemon\Id.h
DBDemon\inetwork.h
DBDemon\init_npc_table.cpp
DBDemon\ItemList.cpp
DBDemon\ItemList.h
DBDemon\kein_item.h
DBDemon\kein_item_login.cpp
DBDemon\LocalizingMgr.cpp
DBDemon\LocalizingMgr.h
DBDemon\LogInServer.cpp
DBDemon\LottoDBMgr.cpp
DBDemon\LottoDBMgr.h
DBDemon\mailmgr.cpp
DBDemon\mailmgr.h
DBDemon\main.cpp
DBDemon\Main.h
DBDemon\mainheader.h
DBDemon\Map.h
DBDemon\MenuDefine.h
DBDemon\MenuServer.h
DBDemon\monitor.cpp
DBDemon\monitor.h
DBDemon\mssccprj.scc
DBDemon\mylog.cpp
DBDemon\mylog.h
DBDemon\MySql.cpp
DBDemon\MySql.h
DBDemon\NationSys.cpp
DBDemon\Network.h
DBDemon\Network2.h
DBDemon\network3.h
DBDemon\NetWork4.h
DBDemon\network6.cpp
DBDemon\network6.h
DBDemon\network_base.cpp
DBDemon\network_base.h
DBDemon\network_guid.h
DBDemon\NPC_Pattern.h
DBDemon\OP_Chr_Status.cpp
DBDemon\Op_chr_status.h
DBDemon\packed.cpp
DBDemon\packed.h
DBDemon\Pay.cpp
DBDemon\pay.h
DBDemon\protocol.h
DBDemon\RajaDB.dsp
DBDemon\RajaDB.dsw
DBDemon\RajaDB.ncb
DBDemon\RajaDB.opt
DBDemon\RajaDB.plg
DBDemon\recvmsg.cpp
DBDemon\recvmsg.h
DBDemon\RMDefine.h
DBDemon\RMProc.cpp
DBDemon\r_Main.cpp
DBDemon\Scrp_exe.cpp
DBDemon\Scrp_exe.h
DBDemon\Scrp_int.cpp
DBDemon\Scrp_int.h
DBDemon\SealStone.cpp
DBDemon\SealStone.h
DBDemon\ServerIdentity.h
DBDemon\servertable.cpp
DBDemon\servertable.h
DBDemon\ServerTable2.cpp
DBDemon\ServerTable2.h
DBDemon\ShopDemon.cpp
DBDemon\ShopDemon.h
DBDemon\stdafx.h
DBDemon\StepMigration.cpp
DBDemon\StepMigration.h
DBDemon\struct.cpp
DBDemon\Struct.h
DBDemon\typedef.h
DBDemon\vssver.scc
DBDemon\WinZS.cpp
DBDemon\WinZS.h
DBDemon\下载说明.htm
DBDemon\免费发布私服.htm
DBDemon\技术论坛.htm
DBDemon\说明17ut.txt
DBDemon
Library\HSEL.lib
Library\Shared\DebugExt.cpp
Library\Shared\DebugExt.h
Library\Shared\HSEL.h
Library\Shared\mssccprj.scc
Library\Shared\Shared.dsp
Library\Shared\Shared.h
Library\Shared\Shared.plg
Library\Shared\SharedDefine.h
Library\Shared\Singleton.h
Library\Shared\Utility.cpp
Library\Shared\Utility.h
Library\Shared\vssver.scc
Library\Shared
Library\Shared.lib
Library\vssver.scc
Library
Mapserver\Debug
Mapserver\GameDefine.cpp
Mapserver\GameDefine.h
Mapserver\GameFactory.cpp
Mapserver\GameFactory.h
Mapserver\GameSystem.cpp
Mapserver\GameSystem.h
Mapserver\HigherLayers\Ability.cpp
Mapserver\HigherLayers\Ability.h
Mapserver\HigherLayers\AdventManager.cpp
Mapserver\HigherLayers\AdventManager.h
Mapserver\HigherLayers\AIDefine.h
Mapserver\HigherLayers\AIManager.cpp
Mapserver\HigherLayers\AIManager.h
Mapserver\HigherLayers\Area.cpp
Mapserver\HigherLayers\Area.h
Mapserver\HigherLayers\ArenaDef.cpp
Mapserver\HigherLayers\ArenaDef.h
Mapserver\HigherLayers\ArenaManager.cpp
Mapserver\HigherLayers\ArenaManager.h
Mapserver\HigherLayers\AssistanceMagic.cpp
Mapserver\HigherLayers\AssistanceMagic.h
Mapserver\HigherLayers\AttackMagic.cpp
Mapserver\HigherLayers\AttackMagic.h
Mapserver\HigherLayers\Auction.cpp
Mapserver\HigherLayers\Auction.h
Mapserver\HigherLayers\BaseArena.cpp
Mapserver\HigherLayers\BaseArena.h
Mapserver\HigherLayers\Battle.cpp
Mapserver\HigherLayers\Battle.h
Mapserver\HigherLayers\BattleManager.cpp
Mapserver\HigherLayers\BattleManager.h
Mapserver\HigherLayers\CharInfo.cpp
Mapserver\HigherLayers\CharInfo.h
Mapserver\HigherLayers\CharList.h
Mapserver\HigherLayers\Chatting.cpp
Mapserver\HigherLayers\Chatting.h
Mapserver\HigherLayers\ChrLog.cpp
Mapserver\HigherLayers\ChrLog.h
Mapserver\HigherLayers\Cinfo.cpp
Mapserver\HigherLayers\Cinfo.h
Mapserver\HigherLayers\CItem.cpp
Mapserver\HigherLayers\CItem.h
Mapserver\HigherLayers\CoreArena.cpp
Mapserver\HigherLayers\CoreArena.h
Mapserver\HigherLayers\CrackMgr.cpp
Mapserver\HigherLayers\CrackMgr.h
Mapserver\HigherLayers\CursingMagic.cpp
Mapserver\HigherLayers\CursingMagic.h
Mapserver\HigherLayers\DarkCombat.cpp
Mapserver\HigherLayers\DarkCombat.h
Mapserver\HigherLayers\Debug.h
Mapserver\HigherLayers\DefaultHeader.h
Mapserver\HigherLayers\DragonServer.cpp
Mapserver\HigherLayers\dragonserver2.cpp
Mapserver\HigherLayers\Dr_Network.h
Mapserver\HigherLayers\DualManager.cpp
Mapserver\HigherLayers\DualManager.h
Mapserver\HigherLayers\dungeon.cpp
Mapserver\HigherLayers\dungeon.h
Mapserver\HigherLayers\EarthCombat.cpp
Mapserver\HigherLayers\EarthCombat.h
Mapserver\HigherLayers\eventmgr.cpp
Mapserver\HigherLayers\eventmgr.h
Mapserver\HigherLayers\EventTreasureBoxMgr.cpp
Mapserver\HigherLayers\EventTreasureBoxMgr.h
Mapserver\HigherLayers\exchangemgr.cpp
Mapserver\HigherLayers\exchangemgr.h
Mapserver\HigherLayers\ExtraMagic.cpp
Mapserver\HigherLayers\ExtraMagic.h
Mapserver\HigherLayers\FileMgr.h
Mapserver\HigherLayers\FlameCombat.cpp
Mapserver\HigherLayers\FlameCombat.h
Mapserver\HigherLayers\FreezeCombat.cpp
Mapserver\HigherLayers\FreezeCombat.h
Mapserver\HigherLayers\gamblerate.h
Mapserver\HigherLayers\GMMgr.cpp
Mapserver\HigherLayers\GMMgr.h
Mapserver\HigherLayers\GuildManager.cpp
Mapserver\HigherLayers\GuildManager.h
Mapserver\HigherLayers\Hong_sub.cpp
Mapserver\HigherLayers\Hong_sub.h
Mapserver\HigherLayers\ImportantListMgr.cpp
Mapserver\HigherLayers\ImportantListMgr.h
Mapserver\HigherLayers\init_magic_tbl.cpp
Mapserver\HigherLayers\init_npc_table.cpp
Mapserver\HigherLayers\ItemList.cpp
Mapserver\HigherLayers\Itemlist.h
Mapserver\HigherLayers\ItemMgr.cpp
Mapserver\HigherLayers\ItemMgr.h
Mapserver\HigherLayers\Jnpcenum.h
Mapserver\HigherLayers\Kein_item.cpp
Mapserver\HigherLayers\Kein_item.h
Mapserver\HigherLayers\KickOffAll.cpp
Mapserver\HigherLayers\KickOffAll.h
Mapserver\HigherLayers\LocalizingMgr.cpp
Mapserver\HigherLayers\LocalizingMgr.h
Mapserver\HigherLayers\LogManager.cpp
Mapserver\HigherLayers\LogManager.h
Mapserver\HigherLayers\LottoSystem.cpp
Mapserver\HigherLayers\LottoSystem.h
Mapserver\HigherLayers\LTSSupport.cpp
Mapserver\HigherLayers\LTSSupport.h
Mapserver\HigherLayers\MagicState.cpp
Mapserver\HigherLayers\MagicState.h
Mapserver\HigherLayers\mailmgr.cpp
Mapserver\HigherLayers\mailmgr.h
Mapserver\HigherLayers\Map.cpp
Mapserver\HigherLayers\Map.h
Mapserver\HigherLayers\MapInfo.cpp
Mapserver\HigherLayers\MapInfo.h
Mapserver\HigherLayers\MenuDefine.h
Mapserver\HigherLayers\MenuFuction.cpp
Mapserver\HigherLayers\Menuserver.cpp
Mapserver\HigherLayers\MenuServer.h
Mapserver\HigherLayers\MenuServer2.cpp
Mapserver\HigherLayers\MonsterArena.cpp
Mapserver\HigherLayers\MonsterArena.h
Mapserver\HigherLayers\MySql.cpp
Mapserver\HigherLayers\Mysql.h
Mapserver\HigherLayers\nation.cpp
Mapserver\HigherLayers\nation.h
Mapserver\HigherLayers\nationsupport.cpp
Mapserver\HigherLayers\NationSys.cpp
Mapserver\HigherLayers\NationSys.h
Mapserver\HigherLayers\NationSys_Define.h
Mapserver\HigherLayers\Network2.h
Mapserver\HigherLayers\Network3.h
Mapserver\HigherLayers\NetWork4.h
Mapserver\HigherLayers\Network5.h
Mapserver\HigherLayers\Network6.cpp
Mapserver\HigherLayers\Network6.h
Mapserver\HigherLayers\network7.cpp
Mapserver\HigherLayers\network7.h
Mapserver\HigherLayers\Npclist.cpp
Mapserver\HigherLayers\Npclist.h
Mapserver\HigherLayers\NPC_pattern.cpp
Mapserver\HigherLayers\Npc_pattern.h
Mapserver\HigherLayers\Object.cpp
Mapserver\HigherLayers\Object.h
Mapserver\HigherLayers\OP_Battle.cpp
Mapserver\HigherLayers\Op_Battle.h
Mapserver\HigherLayers\OP_Chr_Status.cpp
Mapserver\HigherLayers\Op_chr_status.h
Mapserver\HigherLayers\OP_Inv.cpp
Mapserver\HigherLayers\OP_Magic.cpp
Mapserver\HigherLayers\Op_magic.h
Mapserver\HigherLayers\Path.cpp
Mapserver\HigherLayers\Path.h
Mapserver\HigherLayers\PhysicalAttack.cpp
Mapserver\HigherLayers\PhysicalAttack.h
Mapserver\HigherLayers\ProtectionMagic.cpp
Mapserver\HigherLayers\ProtectionMagic.h
Mapserver\HigherLayers\QuestFunction.cpp
Mapserver\HigherLayers\QuestFunction.h
Mapserver\HigherLayers\quest_cpp.cpp
Mapserver\HigherLayers\quest_cpp.h
Mapserver\HigherLayers\RajaSystem.cpp
Mapserver\HigherLayers\Rajasystem.h
Mapserver\HigherLayers\RareEffectMgr.cpp
Mapserver\HigherLayers\RareEffectMgr.h
Mapserver\HigherLayers\RecoveryMagic.cpp
Mapserver\HigherLayers\RecoveryMagic.h
Mapserver\HigherLayers\RegenManager.cpp
Mapserver\HigherLayers\RegenManager.h
Mapserver\HigherLayers\ResistState.cpp
Mapserver\HigherLayers\ResistState.h
Mapserver\HigherLayers\Resource.h
Mapserver\HigherLayers\Scrp_exe.cpp
Mapserver\HigherLayers\Scrp_exe.h
Mapserver\HigherLayers\Scrp_int.cpp
Mapserver\HigherLayers\Scrp_int.h
Mapserver\HigherLayers\SealStone.cpp
Mapserver\HigherLayers\SealStone.h
Mapserver\HigherLayers\SealStoneGameServer.cpp
Mapserver\HigherLayers\SealStoneGameServer.h
Mapserver\HigherLayers\Skill.cpp
Mapserver\HigherLayers\SkillMgr.cpp
Mapserver\HigherLayers\SkillMgr.h
Mapserver\HigherLayers\skill_lsw.cpp
Mapserver\HigherLayers\skill_lsw.h
Mapserver\HigherLayers\StepMigration.cpp
Mapserver\HigherLayers\StepMigration.h
Mapserver\HigherLayers\StoneArena.cpp
Mapserver\HigherLayers\StoneArena.h
Mapserver\HigherLayers\SymbolItemMgr.cpp
Mapserver\HigherLayers\SymbolItemMgr.h
Mapserver\HigherLayers\TalkWithGM.cpp
Mapserver\HigherLayers\TalkWithGM.h
Mapserver\HigherLayers\TalkWithGMMgr.cpp
Mapserver\HigherLayers\TalkWithGMMgr.h
Mapserver\HigherLayers\teambattle.cpp
Mapserver\HigherLayers\teambattle.h
Mapserver\HigherLayers\ThunderCombat.cpp
Mapserver\HigherLayers\ThunderCombat.h
Mapserver\HigherLayers\UserManager.cpp
Mapserver\HigherLayers\UserManager.h
Mapserver\HigherLayers\vssver.scc
Mapserver\HigherLayers\WarStartInfo.cpp
Mapserver\HigherLayers\WarStartInfo.h
Mapserver\HigherLayers\Weather.h
Mapserver\HigherLayers\WeatherControl.cpp
Mapserver\HigherLayers\WeatherControl.h
Mapserver\HigherLayers\WindCombat.cpp
Mapserver\HigherLayers\WindCombat.h
Mapserver\HigherLayers\WinZS.cpp
Mapserver\HigherLayers\Winzs.h
Mapserver\HigherLayers
Mapserver\LowerLayers\define.h
Mapserver\LowerLayers\DrServerManager.cpp
Mapserver\LowerLayers\DrServerManager.h
Mapserver\LowerLayers\GameTimer.cpp
Mapserver\LowerLayers\GameTimer.h
Mapserver\LowerLayers\inetwork.h
Mapserver\LowerLayers\monitor.cpp
Mapserver\LowerLayers\monitor.h
Mapserver\LowerLayers\mylog.cpp
Mapserver\LowerLayers\mylog.h
Mapserver\LowerLayers\network_guid.h
Mapserver\LowerLayers\net_define.h
Mapserver\LowerLayers\packed.h
Mapserver\LowerLayers\protocol.h
Mapserver\LowerLayers\recvmsg.cpp
Mapserver\LowerLayers\recvmsg.h
Mapserver\LowerLayers\resource.h
Mapserver\LowerLayers\ServerIdentity.h
Mapserver\LowerLayers\servertable.cpp
Mapserver\LowerLayers\servertable.h
Mapserver\LowerLayers\ServerTable2.cpp
Mapserver\LowerLayers\ServerTable2.h
Mapserver\LowerLayers\typedef.h
Mapserver\LowerLayers\vssver.scc
Mapserver\LowerLayers
Mapserver\main.cpp
Mapserver\main.h
Mapserver\MapServer.cpp
Mapserver\MapServer.dsp
Mapserver\MapServer.dsw
Mapserver\mapserver.h
Mapserver\MapServer.ncb
Mapserver\MapServer.opt
Mapserver\MapServer.plg
Mapserver\mssccprj.scc
Mapserver\RMDefine.h
Mapserver\RMProc.cpp
Mapserver\StdAfx.cpp
Mapserver\StdAfx.h
Mapserver\vssver.scc
Mapserver
ProxyServer\Debug
ProxyServer\define.h
ProxyServer\DrServerManager.cpp
ProxyServer\DrServerManager.dsp
ProxyServer\DrServerManager.dsw
ProxyServer\DrServerManager.h
ProxyServer\DrServerManager.ncb
ProxyServer\DrServerManager.opt
ProxyServer\DrServerManager.plg
ProxyServer\dr_agent_defines.h
ProxyServer\dr_agent_structures.h
ProxyServer\Dr_Defines.h
ProxyServer\inetwork.h
ProxyServer\LocalizingMgr.cpp
ProxyServer\LocalizingMgr.h
ProxyServer\main.cpp
ProxyServer\monitor.cpp
ProxyServer\monitor.h
ProxyServer\mssccprj.scc
ProxyServer\mylog.cpp
ProxyServer\mylog.h
ProxyServer\network6.cpp
ProxyServer\network6.h
ProxyServer\network_guid.h
ProxyServer\packed.cpp
ProxyServer\packed.h
ProxyServer\protocol.h
ProxyServer\Proxy.cpp
ProxyServer\Proxy.h
ProxyServer\ProxyServer.dsp
ProxyServer\ProxyServer.dsw
ProxyServer\ProxyServer.ncb
ProxyServer\ProxyServer.opt
ProxyServer\ProxyServer.plg
ProxyServer\recvmsg.cpp
ProxyServer\recvmsg.h
ProxyServer\RMDefine.h
ProxyServer\RMListenerTable.cpp
ProxyServer\RMListenerTable.h
ProxyServer\RMProc.cpp
ProxyServer\RMTable.cpp
ProxyServer\RMTable.h
ProxyServer\server.cpp
ProxyServer\server.h
ProxyServer\ServerIdentity.h
ProxyServer\servertable.cpp
ProxyServer\servertable.h
ProxyServer\ServerTable2.cpp
ProxyServer\ServerTable2.h
ProxyServer\StdAfx.h
ProxyServer\struct.cpp
ProxyServer\Struct.h
ProxyServer\typedef.h
ProxyServer\UserManager.cpp
ProxyServer\UserManager.h
ProxyServer\usertable.cpp
ProxyServer\usertable.h
ProxyServer\vssver.scc
ProxyServer
资料\maplist.txt
资料\中文数据库\Alive_zone.txt
资料\中文数据库\colossus.txt
资料\中文数据库\event_npcitem.txt
资料\中文数据库\GMquest.txt
资料\中文数据库\ItemControl.txt
资料\中文数据库\ItemControlPercent.txt
资料\中文数据库\ItemFallPercent.txt
资料\中文数据库\ItemJoin.txt
资料\中文数据库\Item_Accessory.txt
资料\中文数据库\Item_Armor.txt
资料\中文数据库\item_change.txt
资料\中文数据库\Item_Cook.txt
资料\中文数据库\item_Disposable.txt
资料\中文数据库\Item_Etc.txt
资料\中文数据库\Item_function.txt
资料\中文数据库\item_grade.txt
资料\中文数据库\Item_Herb.txt
资料\中文数据库\Item_Legend.txt
资料\中文数据库\Item_Legend_Bonus.txt
资料\中文数据库\Item_Mineral.txt
资料\中文数据库\Item_MultiRare.txt
资料\中文数据库\item_mutant.txt
资料\中文数据库\item_mutant_kind.txt
资料\中文数据库\Item_Plant.txt
资料\中文数据库\Item_Potion.txt
资料\中文数据库\item_Rare.txt
资料\中文数据库\Item_Symbol.txt
资料\中文数据库\Item_Symbol_Ability1.txt
资料\中文数据库\Item_Symbol_Ability2.txt
资料\中文数据库\Item_Tool.txt
资料\中文数据库\Item_Weapon.txt
资料\中文数据库\magic_bag.txt
资料\中文数据库\Map_Info.txt
资料\中文数据库\map_info_pvp.txt
资料\中文数据库\mon_bag.txt
资料\中文数据库\NPC_Generation.txt
资料\中文数据库\scenario_dungeon.txt
资料\中文数据库\SkillMapTable.txt
资料\中文数据库\skill_table.txt
资料\中文数据库\vw_Item_ALL.txt
资料\中文数据库\WarFieldTBL.txt
资料\中文数据库
资料\地图\ditu\1.htm
资料\地图\ditu\10.htm
资料\地图\ditu\2.htm
资料\地图\ditu\3.htm
资料\地图\ditu\4.htm
资料\地图\ditu\5.htm
资料\地图\ditu\6.doc
资料\地图\ditu\6.htm
资料\地图\ditu\7.htm
资料\地图\ditu\8.htm
资料\地图\ditu\9.htm
资料\地图\ditu\ditu.htm
资料\地图\ditu\pic\1-1.jpg
资料\地图\ditu\pic\1.jpg
资料\地图\ditu\pic\10-10.jpg
资料\地图\ditu\pic\10.jpg
资料\地图\ditu\pic\11.JPG
资料\地图\ditu\pic\12.JPG
资料\地图\ditu\pic\2-2.jpg
资料\地图\ditu\pic\2.jpg
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资料\地图\ditu\pic\6.jpg
资料\地图\ditu\pic\7-7.jpg
资料\地图\ditu\pic\7.jpg
资料\地图\ditu\pic\8-8.jpg
资料\地图\ditu\pic\8.jpg
资料\地图\ditu\pic\9-9.jpg
资料\地图\ditu\pic\9.jpg
资料\地图\ditu\pic\allmap.jpg
资料\地图\ditu\pic
资料\地图\ditu
资料\地图
资料\怪物数据.txt
资料\物品代码.txt
资料
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