Introduction - If you have any usage issues, please Google them yourself
Packet : 49636969mygame.rar filelist
MyGame\AUDIOW32.DLL
MyGame\Ast.cpp
MyGame\Ast.h
MyGame\Ast3D.cpp
MyGame\Ast3D.h
MyGame\Ast3DFract.cpp
MyGame\Ast3DFract.h
MyGame\Bullet.cpp
MyGame\Bullet.h
MyGame\BulletFireBall.cpp
MyGame\BulletFireBall.h
MyGame\Exp.cpp
MyGame\Exp.h
MyGame\Extern.h
MyGame\Fragment.cpp
MyGame\Fragment.h
MyGame\GLUT32.DLL
MyGame\GameIntro.cpp
MyGame\GameIntro.h
MyGame\GameObj.cpp
MyGame\GameObj.h
MyGame\GameObjTimed.cpp
MyGame\GameObjTimed.h
MyGame\GameSection.cpp
MyGame\GameSection.h
MyGame\GameSession.cpp
MyGame\GameSession.h
MyGame\MainFrm.cpp
MyGame\MainFrm.h
MyGame\MyGame.aps
MyGame\MyGame.clw
MyGame\MyGame.cpp
MyGame\MyGame.dsp
MyGame\MyGame.dsw
MyGame\MyGame.exe
MyGame\MyGame.h
MyGame\MyGame.ncb
MyGame\MyGame.opt
MyGame\MyGame.plg
MyGame\MyGame.rc
MyGame\MyGameDoc.cpp
MyGame\MyGameDoc.h
MyGame\MyGameView.cpp
MyGame\MyGameView.h
MyGame\ReadMe.txt
MyGame\Resource.h
MyGame\Ship.cpp
MyGame\Ship.h
MyGame\Ship3D.cpp
MyGame\Ship3D.h
MyGame\Stars.cpp
MyGame\Stars.h
MyGame\StdAfx.cpp
MyGame\StdAfx.h
MyGame\Triangle.cpp
MyGame\Triangle.h
MyGame\UTILITY.CPP
MyGame\Utility.h
MyGame\RES\MyGame.ico
MyGame\RES\MyGame.rc2
MyGame\RES\MyGameDoc.ico
MyGame\RES\Toolbar.bmp
MyGame\Lib\AUDW32VC.LIB
MyGame\Lib\GLPNG.LIB
MyGame\Lib\GLUT32.LIB
MyGame\Include\AUDIO.H
MyGame\Include\VCG\Point3.h
MyGame\Include\VCG\Sphere3.h
MyGame\Include\VCG\Utility.h
MyGame\Include\GL\GLPNG.H
MyGame\Include\GL\Glut.h
MyGame\Dll\AUDIOW32.DLL
MyGame\Dll\GLUT32.DLL
MyGame\DATA\AST.PNG
MyGame\DATA\AST.RAW
MyGame\DATA\ASTR.PNG
MyGame\DATA\EXPLODE.WAV
MyGame\DATA\FIRE.WAV
MyGame\DATA\INTRO.XM
MyGame\DATA\NEWSHIP.RAW
MyGame\DATA\SHIP.PNG
MyGame\DATA\SHIP.RAW
MyGame\DATA\TEST.PNG
MyGame\DATA\TETRA.RAW
MyGame\DATA\TITLE.RAW
MyGame\DATA\shipexplode.wav
MyGame\Include\VCG
MyGame\Include\GL
MyGame\Release
MyGame\RES
MyGame\Lib
MyGame\Include
MyGame\Dll
MyGame\DATA
MyGame