Introduction - If you have any usage issues, please Google them yourself
An optimization algorithm skin mesh vertices, vertex processing algorithm using SSE streaming, a number of vertices sent to the CPU will register, will peak batch processing, so as to achieve peak optimization purposes.
Packet : 119128663skinning_optimizedcpu.rar filelist
Skinning_Optimized CPU\Optimized CPU-Based Skinning for 3D Games.pdf
Skinning_Optimized CPU\Skinning_Optimized CPU\!Skinning.suo
Skinning_Optimized CPU\Skinning_Optimized CPU\Cylinder.cpp
Skinning_Optimized CPU\Skinning_Optimized CPU\Cylinder.h
Skinning_Optimized CPU\Skinning_Optimized CPU\Cylinder_C.cpp
Skinning_Optimized CPU\Skinning_Optimized CPU\Cylinder_C.h
Skinning_Optimized CPU\Skinning_Optimized CPU\Cylinder_SSE.cpp
Skinning_Optimized CPU\Skinning_Optimized CPU\Cylinder_SSE.h
Skinning_Optimized CPU\Skinning_Optimized CPU\Cylinder_SSE_FD.cpp
Skinning_Optimized CPU\Skinning_Optimized CPU\Cylinder_SSE_FD.h
Skinning_Optimized CPU\Skinning_Optimized CPU\Cylinder_VS.cpp
Skinning_Optimized CPU\Skinning_Optimized CPU\Cylinder_VS.h
Skinning_Optimized CPU\Skinning_Optimized CPU\d3dapp.cpp
Skinning_Optimized CPU\Skinning_Optimized CPU\d3dapp.h
Skinning_Optimized CPU\Skinning_Optimized CPU\d3denumeration.cpp
Skinning_Optimized CPU\Skinning_Optimized CPU\d3denumeration.h
Skinning_Optimized CPU\Skinning_Optimized CPU\d3dfont.cpp
Skinning_Optimized CPU\Skinning_Optimized CPU\d3dfont.h
Skinning_Optimized CPU\Skinning_Optimized CPU\d3dsettings.cpp
Skinning_Optimized CPU\Skinning_Optimized CPU\d3dsettings.h
Skinning_Optimized CPU\Skinning_Optimized CPU\d3dutil.cpp
Skinning_Optimized CPU\Skinning_Optimized CPU\d3dutil.h
Skinning_Optimized CPU\Skinning_Optimized CPU\DirectX.ico
Skinning_Optimized CPU\Skinning_Optimized CPU\dxutil.cpp
Skinning_Optimized CPU\Skinning_Optimized CPU\dxutil.h
Skinning_Optimized CPU\Skinning_Optimized CPU\Media\ground2.bmp
Skinning_Optimized CPU\Skinning_Optimized CPU\Media\skinweight1.vsh
Skinning_Optimized CPU\Skinning_Optimized CPU\Media\skinweight2.vsh
Skinning_Optimized CPU\Skinning_Optimized CPU\Media\skinweight3.vsh
Skinning_Optimized CPU\Skinning_Optimized CPU\Media\skinweight4.vsh
Skinning_Optimized CPU\Skinning_Optimized CPU\ReadMe.txt
Skinning_Optimized CPU\Skinning_Optimized CPU\resource.h
Skinning_Optimized CPU\Skinning_Optimized CPU\Skinning Dot Net.ncb
Skinning_Optimized CPU\Skinning_Optimized CPU\Skinning Dot Net.sln
Skinning_Optimized CPU\Skinning_Optimized CPU\Skinning Dot Net.suo
Skinning_Optimized CPU\Skinning_Optimized CPU\Skinning.aps
Skinning_Optimized CPU\Skinning_Optimized CPU\Skinning.cpp
Skinning_Optimized CPU\Skinning_Optimized CPU\Skinning.exe
Skinning_Optimized CPU\Skinning_Optimized CPU\Skinning.h
Skinning_Optimized CPU\Skinning_Optimized CPU\Skinning.icproj
Skinning_Optimized CPU\Skinning_Optimized CPU\Skinning.rc
Skinning_Optimized CPU\Skinning_Optimized CPU\Skinning.sln
Skinning_Optimized CPU\Skinning_Optimized CPU\Skinning.suo
Skinning_Optimized CPU\Skinning_Optimized CPU\Skinning.vcproj
Skinning_Optimized CPU\Skinning_Optimized CPU\skinning.vpj
Skinning_Optimized CPU\Skinning_Optimized CPU\skinning.vws
Skinning_Optimized CPU\Skinning_Optimized CPU\Debug
Skinning_Optimized CPU\Skinning_Optimized CPU\Media
Skinning_Optimized CPU\Skinning_Optimized CPU
Skinning_Optimized CPU