Introduction - If you have any usage issues, please Google them yourself
In signal processing, usually need to collect real-time waveform signal is displayed. If the direct dynamic graphics on the screen, then there will be blinking phenomenon, in order to overcome this problem, this paper is the first graphics memory, and then copied to the screen in order to achieve dynamic graphics without blinking.
Packet : 3971002animationofwaveform.rar filelist
DlgDraw
DlgDraw\DrawTest.cpp
DlgDraw\DrawTest.h
DlgDraw\DlgDraw.opt
DlgDraw\DlgDraw.clw
DlgDraw\ReadMe.txt
DlgDraw\DlgDraw.h
DlgDraw\DlgDraw.cpp
DlgDraw\StdAfx.h
DlgDraw\StdAfx.cpp
DlgDraw\DlgDrawDoc.h
DlgDraw\DlgDrawDoc.cpp
DlgDraw\res
DlgDraw\res\DlgDraw.rc2
DlgDraw\res\DlgDrawDoc.ico
DlgDraw\res\DlgDraw.ico
DlgDraw\res\Toolbar.bmp
DlgDraw\DlgDraw.dsw
DlgDraw\DlgDraw.plg
DlgDraw\DlgDraw.dsp
DlgDraw\MainFrm.h
DlgDraw\MainFrm.cpp
DlgDraw\DlgDrawView.h
DlgDraw\DlgDrawView.cpp
DlgDraw\Resource.h
DlgDraw\DlgDraw.rc
About.txt