Introduction - If you have any usage issues, please Google them yourself
GameSvr.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
Packet : 833900812.rar filelist
GameSvr\capture.txt
GameSvr\ConfigDlgFunc.cpp
GameSvr\FrontEngine.h
GameSvr\GameSvr.clw
GameSvr\GameSvr.opt
GameSvr\GameSvr.h
GameSvr\GameSvr.dsw
GameSvr\GameSvr.cpp
GameSvr\GameSvr.ncb
GameSvr\GameSvr.plg
GameSvr\DataHandler.h
GameSvr\GameSvr.vcproj.old
GameSvr\GameSvr.positions
GameSvr\GameSvr.vcproj
GameSvr\UserInfo.cpp
GameSvr\Global.h
GameSvr\ProcessMonster.cpp
GameSvr\SockMsg_LogSvr.cpp
GameSvr\Handler_Magic.cpp
GameSvr\ObjectEngine.cpp
GameSvr\ItemHandler.h
GameSvr\MagicHandler.h
GameSvr\ObjectScripter.cpp
GameSvr\ObjectPlayer.cpp
GameSvr\ObjectPlayerSaid.cpp
GameSvr\ObjectMonster.h
GameSvr\ObjectNPC.cpp
GameSvr\ObjectScripter.h
GameSvr\ObjectPlayerAdminSaid.cpp
GameSvr\ObjectPlayerClone.cpp
GameSvr\SockMsg_GateComm.cpp
GameSvr\ObjectPlayerClone.h
GameSvr\resource.h
GameSvr\GameSvr.rc
GameSvr\ObjectEvent.cpp
GameSvr\ObjectEvent.h
GameSvr\ObjectMerchant.cpp
GameSvr\ObjectNPC.h
GameSvr\ProcessNPC.cpp
GameSvr\ProcessUserMsg.cpp
GameSvr\ProcessUserHuman.cpp
GameSvr\ProcessEvents.cpp
GameSvr\ObjectMonster.cpp
GameSvr\ProcessMerchants.cpp
GameSvr\Global.cpp
GameSvr\ReadMe.txt
GameSvr\GameSvr.dsp
GameSvr\StdAfx.cpp
GameSvr\GameSvr.aps
GameSvr\Tables.h
GameSvr\ThreadFuncForComm.cpp
GameSvr\Handler_Map.cpp
GameSvr\Handler_CommonDB.cpp
GameSvr\ObjectPlayer.h
GameSvr\MainWndProc.cpp
GameSvr\Handler_Item.cpp
GameSvr\ObjectEngine.h
GameSvr\Res\MIR2.ICO
GameSvr\Res\toolbar.bmp
GameSvr\Res
GameSvr\ObjectPlayerAdmin.cpp
GameSvr\StdAfx.h
GameSvr\GateInfo.cpp
GameSvr\ProcessLogin.cpp
GameSvr\SockMsg_DBSrv.cpp
GameSvr