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Advanced Animation with DirectX Code

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  • Update : 2023-03-27
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Advanced Animation with DirectX - Jim Adams source code
Packet file list
(Preview for download)
Packet : BookCode.rar filelist
BookCode/Chap04/readme.txt
BookCode/Chap03/readme.txt
BookCode/Chap05/readme.txt
BookCode/Chap06/readme.txt
BookCode/Chap07/readme.txt
BookCode/Chap14/readme.txt
BookCode/Chap10/readme.txt
BookCode/Chap08/readme.txt
BookCode/Chap12/readme.txt
BookCode/Chap13/readme.txt
BookCode/Chap09/readme.txt
BookCode/Chap11/readme.txt
BookCode/Chap02/readme.txt
BookCode/BaseClasses/readme.txt
BookCode/readme.txt
BookCode/BaseClasses/amextra.h
BookCode/BaseClasses/amfilter.h
BookCode/Chap14/TextureAnim/AnimTexture.h
BookCode/BaseClasses/cache.h
BookCode/Chap13/Cloth/Cloth.h
BookCode/Chap13/Softbody/Cloth.h
BookCode/Chap07/Ragdoll/Collision.h
BookCode/Chap13/Cloth/Collision.h
BookCode/Chap13/Softbody/Collision.h
BookCode/BaseClasses/combase.h
BookCode/BaseClasses/cprop.h
BookCode/BaseClasses/ctlutil.h
BookCode/BaseClasses/ddmm.h
BookCode/Common/Direct3D.h
BookCode/BaseClasses/dllsetup.h
BookCode/BaseClasses/dsschedule.h
BookCode/Chap11/FacialAnim/Face.h
BookCode/BaseClasses/fourcc.h
BookCode/Chap05/MeshConv/MD2.h
BookCode/Chap09/MeshConv/MD2.h
BookCode/BaseClasses/measure.h
BookCode/Chap09/MorphAnim/MorphAnim.h
BookCode/Chap05/MeshConv/MS3D.h
BookCode/Chap09/MeshConv/MS3D.h
BookCode/BaseClasses/msgthrd.h
BookCode/BaseClasses/mtype.h
BookCode/BaseClasses/outputq.h
BookCode/Chap12/Particles/Particles.h
BookCode/Chap12/ParticleVS/Particles.h
BookCode/BaseClasses/pstream.h
BookCode/BaseClasses/pullpin.h
BookCode/Chap07/Ragdoll/Ragdoll.h
BookCode/BaseClasses/refclock.h
BookCode/BaseClasses/reftime.h
BookCode/BaseClasses/renbase.h
BookCode/Chap06/SkeletalAnimBlend/resource.h
BookCode/Chap03/ParseFrame/resource.h
BookCode/Chap03/ParseMesh/resource.h
BookCode/Chap05/MeshConv/resource.h
BookCode/Chap09/MeshConv/resource.h
BookCode/Chap02/Cinematic/Route.h
BookCode/Chap02/Route/Route.h
BookCode/BaseClasses/seekpt.h
BookCode/Chap05/SkeletalAnim/SkeletalAnim.h
BookCode/Chap06/SkeletalAnimBlend/SkeletalAnim.h
BookCode/Chap06/SkeletalAnimBlend/SkeletalAnimBlend.h
BookCode/Chap13/Softbody/Softbody.h
BookCode/BaseClasses/source.h
BookCode/BaseClasses/streams.h
BookCode/BaseClasses/strmctl.h
BookCode/BaseClasses/sysclock.h
BookCode/BaseClasses/transfrm.h
BookCode/BaseClasses/transip.h
BookCode/BaseClasses/videoctl.h
BookCode/BaseClasses/vtrans.h
BookCode/BaseClasses/winctrl.h
BookCode/BaseClasses/winutil.h
BookCode/BaseClasses/wxdebug.h
BookCode/BaseClasses/wxlist.h
BookCode/BaseClasses/wxutil.h
BookCode/Common/XFile.h
BookCode/Common/XParser.h
BookCode/BaseClasses/amextra.cpp
BookCode/BaseClasses/amfilter.cpp
BookCode/BaseClasses/amvideo.cpp
BookCode/Chap14/TextureAnim/AnimTexture.cpp
BookCode/Chap11/FacialAnim/BlendMorph.cpp
BookCode/Chap13/Cloth/Cloth.cpp
BookCode/Chap13/Softbody/Cloth.cpp
BookCode/Chap07/Ragdoll/Collision.cpp
BookCode/Chap13/Cloth/Collision.cpp
BookCode/Chap13/Softbody/Collision.cpp
BookCode/BaseClasses/combase.cpp
BookCode/BaseClasses/cprop.cpp
BookCode/BaseClasses/ctlutil.cpp
BookCode/BaseClasses/ddmm.cpp
BookCode/Common/Direct3D.cpp
BookCode/BaseClasses/dllentry.cpp
BookCode/BaseClasses/dllsetup.cpp
BookCode/Chap11/FacialAnim/Face.cpp
BookCode/Chap11/FacialAnim/FacialAnim.cpp
BookCode/Chap09/MorphAnim/MorphAnim.cpp
BookCode/Chap05/MeshConv/MS3D.cpp
BookCode/Chap09/MeshConv/MS3D.cpp
BookCode/BaseClasses/mtype.cpp
BookCode/BaseClasses/outputq.cpp
BookCode/Chap12/Particles/Particles.cpp
BookCode/Chap12/ParticleVS/Particles.cpp
BookCode/BaseClasses/pstream.cpp
BookCode/BaseClasses/pullpin.cpp
BookCode/Chap07/Ragdoll/Ragdoll.cpp
BookCode/BaseClasses/refclock.cpp
BookCode/BaseClasses/renbase.cpp
BookCode/Chap02/Route/Route.cpp
BookCode/Chap02/Cinematic/Route.cpp
BookCode/BaseClasses/schedule.cpp
BookCode/BaseClasses/seekpt.cpp
BookCode/Chap06/SkeletalAnimBlend/SkeletalAnim.cpp
BookCode/Chap06/SkeletalAnimBlend/SkeletalAnimBlend.cpp
BookCode/Chap13/Softbody/Softbody.cpp
BookCode/BaseClasses/source.cpp
BookCode/BaseClasses/strmctl.cpp
BookCode/BaseClasses/sysclock.cpp
BookCode/BaseClasses/transfrm.cpp
BookCode/BaseClasses/transip.cpp
BookCode/BaseClasses/videoctl.cpp
BookCode/BaseClasses/vtrans.cpp
BookCode/BaseClasses/winctrl.cpp
BookCode/Chap04/Skeletal/WinMain.cpp
BookCode/Chap05/SkeletalAnim/WinMain.cpp
BookCode/Chap03/ParseFrame/WinMain.cpp
BookCode/Chap03/ParseMesh/WinMain.cpp
BookCode/Chap06/SkeletalAnimBlend/WinMain.cpp
BookCode/Chap02/TimedAnim/WinMain.cpp
BookCode/Chap02/Route/WinMain.cpp
BookCode/Chap14/TextureAnim/WinMain.cpp
BookCode/Chap14/Transformations/WinMain.cpp
BookCode/Chap02/Cinematic/WinMain.cpp
BookCode/Chap13/Cloth/WinMain.cpp
BookCode/Chap07/Ragdoll/WinMain.cpp
BookCode/Chap09/MorphAnim/WinMain.cpp
BookCode/Chap12/Particles/WinMain.cpp
BookCode/Chap02/TimedMovement/WinMain.cpp
BookCode/Chap12/ParticleVS/WinMain.cpp
BookCode/Chap13/Softbody/WinMain.cpp
BookCode/Chap08/MorphVS/WinMain.cpp
BookCode/Chap08/Morph/WinMain.cpp
BookCode/Chap10/MorphBlend/WinMain.cpp
BookCode/Chap10/MorphBlendVS/WinMain.cpp
BookCode/Chap11/FacialAnim/WinMain.cpp
BookCode/Chap05/MeshConv/WinMain.cpp
BookCode/Chap09/MeshConv/WinMain.cpp
BookCode/BaseClasses/winutil.cpp
BookCode/BaseClasses/wxdebug.cpp
BookCode/BaseClasses/wxlist.cpp
BookCode/
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