Introduction - If you have any usage issues, please Google them yourself
Packet : 推箱子.rar filelist
MyGame/MyGame/app.config
MyGame/MyGame/bin/Debug/1.wav
MyGame/MyGame/bin/Debug/2.wav
MyGame/MyGame/bin/Debug/IrisSkin2.dll
MyGame/MyGame/bin/Debug/MyGame.exe
MyGame/MyGame/bin/Debug/MyGame.exe.config
MyGame/MyGame/bin/Debug/MyGame.pdb
MyGame/MyGame/bin/Debug/MyGame.vshost.exe
MyGame/MyGame/bin/Debug/MyGame.vshost.exe.config
MyGame/MyGame/bin/Debug/MyGame.vshost.exe.manifest
MyGame/MyGame/bin/Debug/SteelBlue.ssk
MyGame/MyGame/bin/Debug/time.xml
MyGame/MyGame/ClassDiagram1.cd
MyGame/MyGame/Config.cs
MyGame/MyGame/information.cs
MyGame/MyGame/information.Designer.cs
MyGame/MyGame/information.resx
MyGame/MyGame/MainForm.cs
MyGame/MyGame/MainForm.Designer.cs
MyGame/MyGame/MainForm.resx
MyGame/MyGame/MyGame.csproj
MyGame/MyGame/MyGame.csproj.user
MyGame/MyGame/obj/Debug/DesignTimeResolveAssemblyReferences.cache
MyGame/MyGame/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
MyGame/MyGame/obj/Debug/GenerateResource-ResGen.read.1.tlog
MyGame/MyGame/obj/Debug/GenerateResource-ResGen.write.1.tlog
MyGame/MyGame/obj/Debug/GenerateResource.read.1.tlog
MyGame/MyGame/obj/Debug/GenerateResource.write.1.tlog
MyGame/MyGame/obj/Debug/MyGame.csproj.FileListAbsolute.txt
MyGame/MyGame/obj/Debug/MyGame.csproj.GenerateResource.Cache
MyGame/MyGame/obj/Debug/MyGame.csprojResolveAssemblyReference.cache
MyGame/MyGame/obj/Debug/MyGame.exe
MyGame/MyGame/obj/Debug/MyGame.information.resources
MyGame/MyGame/obj/Debug/MyGame.MainForm.resources
MyGame/MyGame/obj/Debug/MyGame.pdb
MyGame/MyGame/obj/Debug/MyGame.Properties.Resources.resources
MyGame/MyGame/obj/Debug/MyGame.Start.resources
MyGame/MyGame/obj/Debug/MyGame.TimeSelect.resources
MyGame/MyGame/obj/Debug/MyGame.ucItem.resources
MyGame/MyGame/obj/Debug/ResolveAssemblyReference.cache
MyGame/MyGame/obj/Debug/TempPE/Properties.Resources.Designer.cs.dll
MyGame/MyGame/Program.cs
MyGame/MyGame/Properties/AssemblyInfo.cs
MyGame/MyGame/Properties/Resources.Designer.cs
MyGame/MyGame/Properties/Resources.resx
MyGame/MyGame/Properties/Settings.Designer.cs
MyGame/MyGame/Properties/Settings.settings
MyGame/MyGame/Resources/img0.png
MyGame/MyGame/Resources/img1.png
MyGame/MyGame/Resources/img2.png
MyGame/MyGame/Resources/img3.png
MyGame/MyGame/Resources/img4.png
MyGame/MyGame/Resources/img5.png
MyGame/MyGame/Resources/img6.png
MyGame/MyGame/Resources/img7.png
MyGame/MyGame/Resources/img8.png
MyGame/MyGame/Resources/img9.png
MyGame/MyGame/Resources/timg (1).jpg
MyGame/MyGame/Start.cs
MyGame/MyGame/Start.Designer.cs
MyGame/MyGame/Start.resx
MyGame/MyGame/TimeSelect.cs
MyGame/MyGame/TimeSelect.Designer.cs
MyGame/MyGame/TimeSelect.resx
MyGame/MyGame/ucItem.cs
MyGame/MyGame/ucItem.Designer.cs
MyGame/MyGame/ucItem.resx
MyGame/MyGame/XMLOperation.cs
MyGame/MyGame.sln
MyGame/MyGame.suo
MyGame/MyGame/obj/Debug/TempPE
MyGame/MyGame/bin/Debug
MyGame/MyGame/bin/Release
MyGame/MyGame/obj/Debug
MyGame/MyGame/bin
MyGame/MyGame/obj
MyGame/MyGame/Properties
MyGame/MyGame/Resources
MyGame/MyGame/Service References
MyGame/MyGame
MyGame