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Tetris-using-GDI+

  • Category : CSharp
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  • Update : 2012-11-26
  • Size : 33kb
  • Downloaded :0次
  • Author :许***
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Introduction - If you have any usage issues, please Google them yourself
A Tetris clone using GDI with a production gdi Go
Packet file list
(Preview for download)
CloneSolution
.............\Clone
.............\.....\AssemblyInfo.cs
.............\.....\BoardControl.cs
.............\.....\BoardControl.resx
.............\.....\Clone.csproj
.............\.....\Clone.csproj.user
.............\.....\GameForm.cs
.............\.....\GameForm.resx
.............\.....\ShapeQueueControl.cs
.............\.....\ShapeQueueControl.resx
.............\CloneEngine
.............\...........\AssemblyInfo.cs
.............\...........\Board.cs
.............\...........\BoardChangedEventArgs.cs
.............\...........\BoardChangedEventHandler.cs
.............\...........\CloneEngine.csproj
.............\...........\CloneEngine.csproj.user
.............\...........\ConcreteShapes
.............\...........\..............\GunL.cs
.............\...........\..............\GunR.cs
.............\...........\..............\Hill.cs
.............\...........\..............\Line.cs
.............\...........\..............\Square.cs
.............\...........\..............\TestShape.cs
.............\...........\..............\TwinL.cs
.............\...........\..............\TwinR.cs
.............\...........\FallingShape.cs
.............\...........\Field.cs
.............\...........\Game.cs
.............\...........\LinesCompletedEventArgs.cs
.............\...........\LinesCompletedEventHandler.cs
.............\...........\Matrix.cs
.............\...........\Position.cs
.............\...........\Shape.cs
.............\...........\ShapeMemo.cs
.............\...........\ShapeMover.cs
.............\...........\ShapeMoverMemo.cs
.............\...........\ShapeQueue.cs
.............\CloneSolution.sln
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