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Title: jul03 Download
 Description: -Code of game development magazine in 2003 the seventh issue, contains the 5th and also the last issue vision code about LOD of Jon Blow
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 To Search: lod
  • [apr03] - -Code of Game Developer Magazine in 2003
  • [jul01] - -Code of game development magazine in 20
  • [jul02] - -Code of game development magazine in 20
  • [jul97] - -Code of game development magazine in 19
  • [jul99] - -Code of game development magazine in 19
  • [jun03] - -Code of game development magazine in 20
  • [clod] - CLOD rapid 3-D display model, which is d
  • [OpenGL_LOD] - OpenGL_LOD-- the famous rabbit model of
  • [OpenSceneGraph-2.4.0] - OSG simulation Development Kit 2.4 the l
  • [HeightmapSceneLOD3232] - One loaded with people, housing, ground
File list (Check if you may need any files):
unified_lod_5
.............\app_shell
.............\.........\app_shell.cpp
.............\.........\app_shell.h
.............\.........\glext.h
.............\.........\include
.............\.........\.......\jconfig.h
.............\.........\.......\jmorecfg.h
.............\.........\.......\jpeglib.h
.............\.........\.......\zconf.h
.............\.........\.......\zlib.h
.............\.........\jpeg_load.cpp
.............\.........\jpeg_load.h
.............\.........\lib
.............\.........\...\jpg.lib
.............\.........\...\zlib.lib
.............\.........\os_specific_opengl_headers.h
.............\binary_file_stuff.h
.............\bt_loader.cpp
.............\bt_loader.h
.............\Copyright.txt
.............\covariance.cpp
.............\covariance.h
.............\data
.............\....\bitmaps
.............\....\.......\models
.............\....\.......\......\mapobjects
.............\....\.......\......\..........\gratelamp

.............\....\.......\......\..........\.........\gratetorch2b.tga
.............\....\.......\......\..........\storch





.............\....\.......\textures
.............\....\.......\........\base_floor


.............\....\.......\........\base_wall2


.............\....\.......\........\common



.............\....\.......\........\gothic_ceiling


.............\....\.......\........\gothic_floor





.............\....\.......\........\gothic_light

.............\....\.......\........\gothic_trim





.............\....\.......\........\...........\supportborderside.jpg
.............\....\.......\........\...........\zinc.jpg
.............\....\.......\........\gothic_wall



.............\....\.......\........\halctf4





.............\....\.......\........\.......\metalsupport4small.jpg
.............\....\.......\........\.......\redskull.jpg
.............\....\.......\........\.......\supportborderb.jpg
.............\....\.......\........\.......\zinc.jpg
.............\....\.......\........\.......\zinctrim.jpg
.............\....\.......\........\.......\zinctrim_trans.jpg
.............\....\.......\........\liquids

.............\....\.......\........\skies


.............\....\.......\........\skin

.............\....\.......\........\stone



.............\....\Century Big.font_map

.............\....\Century Small.font_map


.............\figure1.cpp
.............\figure1.exe
    

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