Description: A C/SDL/OpenGL volunteered for the player. B vh file format, hierarchical motion which stores data commonl y originating from motion capture hardware. Su pport for the Kaydara. fbx format (a general 3D i nterchange format) is planned.
- [3DSLOADER] - VC OpenGL, 3DS loading source model
- [gl_mdl1_bones_animation] - 3D animation skeleton code using OpenGL
- [MotionCapture] - Display of Motion Capture data : It show
- [bloddd_skeleton] - this paper will provide a skeleton moves
- [pathedit0919] - 3D skeleton movement data bvh read, disp
- [HumanAnimation] - VC++ 6.0 and OpenGL to develop three-dim
- [FBXViewer] - fbx file reader. used for multimedia dev
- [test] - bvh data, data structure, for the realit
- [bvh] - Human skeletal animation, BVH format. Is
- [BVH-OGRE] - Ogre engine, learning materials, ogre en
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