Description: DirectX environment settings model entities surface texture transparency, optimize the original program.
- [dx9_alpha_blending_material] - based on material from the alpha blendin
- [3Dpic] - Achieved using direct 3D paste image, te
- [Animation] - Managed Directx9 realize a very handsome
- [alpha] - brew platform transparent alpha algorith
- [camera] - Direcx environment set up a state of vir
- [C++(alpha)] - Themselves to do the C++ Manual for C++
- [alpha] - This is prepared using directx9 to achie
- [DirectX_3D_GPB] - DirectX 3D Graphics Programming Bible wi
- [ATL-DirectX] - ATL prepared DirectX source, for beginne
- [TerrainRender] - heightmap and texture to simulate 3D ter
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