Description: Jet engine simulation
Because of the introduction of the particle system (60,000 particles), and to achieve a good effect the particle USES a tripyramid rather than a point, so the calculation is large
It's a little bit too high for a computer, and a bad computer can change the number of particles in a header file. Because I'm going to document the whole thing and in the program,
There are a lot of images to be processed, so the compile will be slow (my computer will have more than 50 seconds CPU p4, 2.4G DDR400 512M 7 rainbow Radom9800se)
Please be patient.
Because it's not the final version, there are some bugs that don't change (compile without a problem, but some functionality doesn't work) :
Because button control and keyboard conflict in the program, the statement of the keyboard control section cannot be executed. As long as in the beginning and end of the button function with two functions can solve. Now forget, specific function discriminant for the specific method is to let the button, and then activate button when click the button, button function when the execution of the discriminant for no again, coming back in a few days.
Sometimes when running the program can't see the graphics, but the window reduction to maximize it again (I have not seen this problem on my machine, but appeared on more bad of the machine, estimation is a graphics card problem, refresh enough). This is because there is a few sentences in TFormMain(TComponent* Sender) that do not have a rebuild window, so please refer to the following FormResize (Sender) and add it yourself. It is not to be remembered that you do not try
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