Description: 3-dimensional dynamic light map, the compiler environment D3D9, VC++ 6
- [DirectXcn] - DirectX 9 manual translation from the Ch
- [texture-projection-1] - Opengl Projection texture special effect
- [MyCloud] - A used VC++ And OPENGL prepared simulate
- [3d-opengl] - Opengl written with a three-joint robot
- [Chap16] - DirectX role-playing game programming se
- [MISRA2004] - This a standard programming specificatio
- [model0324] - Graduation to do a small example of D3D
- [Pen] - Simulation of liquid flow through a spec
- [03.LightMap] - Light and shadow mapping using DirectX i
- [ShadowMapping] - A very good article on D3D Shadow Mappin
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