Description: GDC2003 source, physics-based game programming
To Search:
- [zombie] - Collision detection algorithm, source co
- [testpthread1] - linux c of multi-threading, in this sour
- [Water] - In VC++ Environment opengl simulation co
- [rigid3D] - 3-D coordinate transformation applied to
- [jiatingkongzhi] - Examples of embedded development, based
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