Description: This file contains one-line descriptions of the geometry filters.
Geometry Manipulation
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flipply- flip the orientation of faces
normalsply- compute surface normal vectors at vertices
xformply- transform vertices (translation, scale, rotation)
Create PLY Files
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platoply- make any of the five Platonic solids
sphereply- create a sphere
File Conversion
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ply2ascii- convert polygon file to ASCII version
ply2binary- convert polygon file to binary version
ply2iv- convert to Inventor file format
obj2ply- convert from Wavefront .obj format
Information About Files
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boundply- find bounding box of object and re-position if desired
headply- print out the entire file header
Support Routines
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ply.c- layout grammar parsing and file I/O for geometry filters
adjacency_module.c- determining ajacency between vertices and faces
- [Hough] - Hough Transform source code, the expecta
- [Thsis1] - Three-dimensional model of calculating t
- [earth] - Virtual reality works on a globe of the
File list (Check if you may need any files):