Description: * Summary: The book version of DirectX SDK 9.0 is based on, involving almost covered in the Windows platform using DirectShow for C++ All aspects of coding. Book is divided into four parts. Part 1 details the basic knowledge of DirectShow. Part 2 focused on the development of Filter, as well as the DirectShow application development, including the very popular collection, such as audio and video, digital camera support, non-linear editing applications. No. 3-depth analysis of some of the DirectShow SDK source code for a typical example. Part 4 the author combines some of the development of personal practice, through case analysis and open source, and further introduce the practical application of DirectShow.
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