Description: Source Description: This is my experiment on the Graphics class to write the procedures, to achieve the following functions: the first operation: (first class) requirements: using Bresenham algorithm to draw a polygon, then the second scan line fill operation: (second class) requirements: the third two-dimensional space transform operation: (third and fourth class) requirements: three-dimensional projection transformation and the fourth operation: (fifth and sixth class) request: Cohen_Sutherland cutting, You-Xin Liang Dong-Barsky Clipping , cutting window algorithm, polygon clipping. Fifth operation: (seventh, eight hours) to request: Hermite curve, Bezier curve (geometric mapping algorithm, secession law), B-spline curve algorithm subparagraph.
- [ScanConversion] - scan lines filling algorithm-the basic a
- [Fill] - high-quality scanning fill algorithm
- [DDA_Mid_Line] - DDA and the midpoint of paintings straig
- [PolyFill] - computer graphics transformation of two-
- [2007Hermite] - Hermite basic mapping algorithm, the alg
- [DrawMySurface] - Bezier, B-spline surface, but also an ex
- [vc++Draw] - VC platform in computer graphics to achi
- [draw] - Computer graphics algorithm for three-di
- [Bezier3d] - This is a simple code sample to interpol
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